Review Request: Achievements 4: GameProject::achievements()

Laszlo Papp lpapp at kde.org
Thu Jul 14 00:58:34 CEST 2011


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Ship it!


My question is technically not possible to implement this way as we have just discussed on IRC. Seems the QList wants to store pointers to non-const Achievements, so you would need to either change that to QList<const Achievement*> , or pass in pointers to non-const Ahievements. I am sorry for the question, it is the best how it is now.

I am fine with it since the really important change happened as asked for.

- Laszlo


On July 13, 2011, 6:28 p.m., Felix Rohrbach wrote:
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/101933/
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> 
> (Updated July 13, 2011, 6:28 p.m.)
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> 
> Review request for Gluon.
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> Summary
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> Create a function that returns a list of all achievements of a GameProject.
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> Diffs
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>   engine/achievement.h 79337b1 
>   engine/achievement.cpp 53a6917 
>   engine/assets/other/achievements/achievementsasset.cpp PRE-CREATION 
>   engine/gameproject.h 805d193 
>   engine/gameproject.cpp 8d84024 
>   engine/gameprojectprivate.h 38c442a 
>   engine/gameprojectprivate.cpp 08424b1 
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> Diff: http://git.reviewboard.kde.org/r/101933/diff
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> 
> Testing
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> Thanks,
> 
> Felix
> 
>

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