Future of GCompris on macOS
Jan Papež (honyczek)
honyczek-mailing at email.cz
Fri Jan 24 23:31:39 GMT 2025
Hi,
I've opened draft Merge request [0] to track changes, but the fix of
packaging has not been finished at all. I have to look at QML plugins
(more details in the MR).
Jan
[0] https://invent.kde.org/education/gcompris/-/merge_requests/234
pá 24. 1. 2025 v 8:42 odesílatel Johnny Jazeix <jazeix at gmail.com> napsal:
>
> Hi Jan,
>
> I just merged the MR, thank you! The next step is to make work the
> package: "cpack -C release ." should create a package DMG package and
> this is the one we want to fix to have the change some paths on it to
> make it work. https://doc.qt.io/qt-6/macos-deployment.html#frameworks-linking-the-application-to-qt-as-frameworks-using-qmake-11
> should tell you the command (otool/install_name_tool) but I guess they
> will need to be adapted.
> Once you have a working package, the aim will be to create a new cmake
> target (finalize_macos_package for example) to have these steps
> automatized (so please whatever tries you make, note them, so we don't
> lose them). I will be able to help with this part if needed.
>
> Cheers,
>
> Johnny
>
> Le ven. 24 janv. 2025 à 00:28, Jan Papež (honyczek)
> <honyczek-mailing at email.cz> a écrit :
> >
> > Hi,
> >
> > I've tried to make the app in MacOS 15 and it needed a little
> > modification of qml_box2d install step. `strip` command included in
> > Xcode installation doesn't support --strip-all argument, so I replaced
> > it with -x.
> >
> > The change is in Merge request 233. [0]
> >
> > I successully built and started the application and it seemed to be
> > working well (after copying qt plugins to Content). I'll test it more
> > later. But I'd like to know what to do next.
> >
> > Thanks.
> >
> > Jan
> >
> > [0] https://invent.kde.org/education/gcompris/-/merge_requests/233
> >
--
Jan Papež (honyczek)
More information about the GCompris-devel
mailing list