[GCompris-devel] Balancebox issues

Bruno Coudoin bruno.coudoin at gcompris.net
Sun Jan 17 11:48:03 UTC 2016



Le 01/01/2016 15:36, Holger Kaelberer a écrit :
>
> Another thing that I found annoying is that going through levels takes
> a relative long time especially on (older) phones due to the async map
> creation that takes longer now. If you want to continue at a specific
> level that's annoying. For now I added progress saving which already
> helps.
>
> Going one step further I played around with the bar allowing for
> direct level selection (using VirtualKeyboard on mobile). Not sure if
> this is a good idea, though. If someone else finds it useful I could
> continue on that track ...
Hi Holger,

This is a good idea to have a random level selector (intead of
sequential) but if the user just enter a random level without more
information it does not help much. Taking the geography as an example,
it would be nice in a random level changer to see the title of the maps.
In balance box it should show a level preview (which should be renderer
from internal data without box2d).

On the user interface side I don't like the idea to pop a virtual
keyboard for that. If we have a preview then a level change could show
it in a small area on top of the level button. Then after a second
without level change the level is started.

What do you think?

Bruno.



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