[gcompris-devel] GComprisShapegame gimp script
Angel Ivan Moreno
angelivanm at gmail.com
Sun Jan 22 16:20:44 UTC 2012
The Puzzle activity autogenerates the tiles. What I want is to be able to
select the shapes I want for the babyshapes activity. I managed to to that
by cutting and pasting the areas I wanted in new images, besides adding
them to a channel. At the end, I run the geography script and replace the
generated images with the ones manually generated. So I only reuse the
generated xml file (still, removing the sound references). I wondered
whether more automation was possible or if an updated script existed
somewhere.
On Sun, Jan 22, 2012 at 11:56 AM, Bruno Coudoin
<bruno.coudoin at gcompris.net>wrote:
> Le dimanche 22 janvier 2012 à 01:08 +0100, Angel Ivan Moreno a écrit :
> > Is there a trick to use the python script for the babyshapes activity?
> > The
> > boards are very similar to the geography activity, but the python
> > script
> > does not seem to directly support it, although some of the xml files
> > in
> > that activity refer to that python script...
> >
> Hi,
>
> In Gimp, you should have a script-fu menu for GCompris with 2 entries
> "Geography" and "Puzzle". I think the Puzzle one is close to what you
> need, have you tried it ?
>
> Bruno.
>
>
>
>
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