[gcompris-devel] Segmentation fault CVS

stasZ stas at linux.isbeter.nl
Sat Jan 31 05:39:03 UTC 2004


On 2004.01.31 14:06, Bruno Coudoin wrote:

> > > good Belgian beer ;)
> >
> > I don't know you but i like you already :-) see you there.
> >
> 
> We already discussed all of this by mail and I'll be please to
> continue
> by beer ;)
I saw that we could spend the night at freedem for 2 euro's a night
that should release some budget to be shift over to the beer expence.
 
> I have a technical question for you. It's very important in order to
> be
> sure pygame is an option for gcompris to check that it can use it for
> any language out there. Simply, can we display arabic (bi-directional
> support) in pygame.

That's a tough one, pygame has full unicode support and the "build-in"
font set has caracters that looks to me to be arabic ?
The bidirectional stuff is not so much a pygame problem, i think,  
pygame just converts a string in a image object by using the ttf  
descriptions.
So if you pass a arabic font it will get converted.

I will look into that, and let you know.

Stas

PS Bruno i'm pretty far with the high-level API on top of pygame, but i  
think i don't have the time to finished before freedem so i'll show it  
to you there.

-- 
"There are only 10 types of people in this world: 
 Those who understand binary, and those who don't."
 




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