[gcompris-devel] War in the submarine
Bruno Coudoin
bruno.coudoin at free.fr
Fri May 9 17:38:05 UTC 2003
Le ven 09/05/2003 à 21:32, pgeorges a écrit :
> Bruno Coudoin wrote:
> > Pascal, I don't think it is appropriate to keep a war oriented game in
> > gcompris for ethical reason.
> >
> > In your submarine board, I suggest to change the war boat by a fish boat
> > and the mine by a whales for example. It's just icon changes, no code.
> >
> > Then for the game itself, after playing it with wy kids, I have a
> > problem, it's too complex, you don't see what you are doing playing with
> > the valves.
> > I understand that it may fit the reality but for educational purpose, we
> > need to give a visual feedback of what is in the tanks (air/water and
> > level).
> >
> > Last, would it be appropriate to add a goal in the game for example by
> > moving the submarine to a specific position.
> >
> > Are you interrested in doing these changes ?
>
> No, I haven't got the time and willingness. Just remove the board if you
> want.
>
That's not my point. I like it and it has its place within gcompris.
even more, it's one of my prefered.
I will do my best to fix the points I mentioned.
Thanks for your work Pascal.
Bruno.
More information about the Gcompris-devel
mailing list