[gcompris-devel] [Fwd: Request autorization for pictures use]

Bruno Coudoin bruno.coudoin at free.fr
Mon Dec 17 06:41:06 UTC 2001


le ven 14-12-2001 à 18:49, pgeorges a écrit :
> bruno a écrit :
> > 
> > That's excellent. I am waiting for that since version 0.1 ;)
> > 
> > On my side, I already tried to set a background (paintings) to some
> > early boards (falling concept).
> > It does not convince me at that time because it makes the game and the
> > background confusing.
> > In your mind Pascal, in which board do you think it would be
> > appropriate?
> 
> We need some diversity in board designs, to make things attractive. Il
> you pass a level and get a nice tiger stretching on its back, 4 legs up,
> it's better than getting only a smiling flower. Of course, boards must
> not lose too much on readability.

So in this case it is a new bonus type.

>  
> > I believe that these images could be used in your quizz boards like
> > 'find the tigger'.
> > We can also use them in the memory card.
> 
> Yes, we've got many opportunities there. The best thing to do would be
> to keep a constant gcompris look and feel plus nice pictures. I don't
> know exactly how till now.
> 
> I think animal pictures should replace the actual paintings, which are a
> bit too 'adult' and 'dark' for children.

More than this, the paintings while public domain are probably illegal :(
Why not have both depending on the level, first animals then paintings...

>  
> > Another concept I though about is to have a board dedicated to
> > presentation and training. My idea is to use gtkhtml widget for that.
> > Since gtk widget are usable 'as is' in the canvas, it is technicaly easy
> > to do and we will have to do it at least to reintroduce the display of
> > the help in gcompris, since it disapeared with the fullscreen :(
> > This way a teacher can create an html presentation with image and text
> > and include it as a board in gcompris. Beside that if there is some
> > other boards more 'playable' that complements it, you can create a
> > 'thema' like history, train, plane, parachute, ...
> > For example, why not explain how a parachute works beside the
> > paratrooper board, or train history beside train memory.
> > Any comment on that ?
> 
> Show the code :-)
Sadly, the more complex issue I am facing is to have first gtkhml devel 
on my system. Beside this and packaging, it should be not too hard.
Wait and see...


> 
> Pascal
> 
> _______________________________________________
> gcompris-devel mailing list
> gcompris-devel at lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/gcompris-devel






More information about the Gcompris-devel mailing list