Backgound Blur
Gilles Caulier
caulier.gilles at gmail.com
Wed Dec 17 13:33:02 GMT 2025
Hi,
The algorithm used in Background Blur can be certainly improved
especially in speed form. It's based on OpenCV API, which uses GPU if
available to speedup processing of image data. Currently OpenCV is
optimized for NVIDIA and Apple Silicon GPU. Here time processing is
human compatible with HEIF photos taken with my iphone 15 pro (48Mpx).
I recommend creating a new file in bugzilla about this topic in the
Plugin-Editor-BackgroundBlur section.
Best regards
Gilles Caulier
Le lun. 15 déc. 2025 à 18:06, Andrej Valencic
<andrej.valencic at zoho.com> a écrit :
>
> Hello!
>
> I found out about this new tool - Background Blur - and was very excited
> to try it out.
> Unfortunately in this present form this tool is not very useful as it
> takes 10+ minutes to complete the transformation. Even changing some of
> the parameters and checking the result is very slooooow. Is this normal
> and are there any plans/possibilities to make this tool more responsive?
>
> I'm using the latest build of DK on my Windows 11 computer that is
> quite powerful (see bellow).
>
> CPU
>
> AMD Ryzen 7 7735HS with Radeon Graphics
>
> Base speed: 3,20 GHz
> Sockets: 1
> Cores: 8
> Logical processors: 16
> Virtualization: Enabled
> L1 cache: 512 KB
> L2 cache: 4,0 MB
> L3 cache: 16,0 MB
>
> Utilization 2%
> Speed 3,64 GHz
> Up time 2:07:45:53
> Processes 219
> Threads 3868
> Handles 142036
>
> Memory
>
> 32,0 GB
>
> Speed: 4800 MT/s
> Slots used: 2 of 2
> Form factor: SODIMM
> Hardware reserved: 3,3 GB
>
> Available 15,1 GB
> Cached 12,3 GB
> Committed 24,5/30,6 GB
> Paged pool 753 MB
> Non-paged pool 700 MB
> In use (Compressed) 13,5 GB (1,8 GB)
>
>
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