[Digikam-devel] [digikam] [Bug 337231] use high resolution pixmaps on retina displays [patch]

Robert Zeller robert.zeller at robert-zeller.org
Sun Aug 17 20:02:58 BST 2014


https://bugs.kde.org/show_bug.cgi?id=337231

--- Comment #48 from Robert Zeller <robert.zeller at robert-zeller.org> ---
I tried "native" and "raster" and there is no noticeable difference
between the two. I can't use GL because that freezes my kde for some
reason; a known behavior in openSUSE on some hardware.

On 08/17/2014 08:59 PM, Axel wrote:
> https://bugs.kde.org/show_bug.cgi?id=337231
>
> --- Comment #46 from Axel <arnolda747 at gmail.com> ---
> (In reply to Robert Zeller from comment #45)
>
>>  #cmakedefine by #define
>>
>> I again get the old problem: artifacts in regions with repeating regular
>> structures and grainy preview.
> Yes, that should be the case. My question was, if setting "export
> QT_GRAPHICSSYSTEM native" (or replacing native with GL oder raster) before
> running digikam does change anything. Usually, this environment variable is not
> set, but it can be used to change the default renderer
> (https://forum.kde.org/viewtopic.php?f=66&t=90821).
>
> As far as I understood, some distributions recently changed the default
> renderer from "native" to "raster", and I would simply like to know whether the
> the graphicssystem makes a difference. So, can you try through and see whether
> the artifacts also disappear with one of the rendering systems?
>
> Thanks,
> Axel
>

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