[Digikam-devel] [Bug 195735] digikam-svn fails to compile on Mac OS X

rishi.j.sanyal at gmail.com rishi.j.sanyal at gmail.com
Thu Jun 11 01:59:46 BST 2009


https://bugs.kde.org/show_bug.cgi?id=195735





--- Comment #17 from  <rishi j sanyal gmail com>  2009-06-11 02:59:43 ---
Dear Gilles & all other devs here:

Gilles, you mentioned that Salvatore had previously compiled digiKam on the
Mac; however, that was an exceedingly old version (prior to 0.10.0, I
believe)... even 0.10.0 is quite easy to compile on Mac OS X, as long as you
follow these instructions:

http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/comment-page-1/#comment-3622

The latest versions of digiKam are hard to compile b/c of all the dependencies.

It seems we've pinpointed the problems to just two 3rd party packages:

Liquid Rescaling
DNG Converter

Right now, digiKam SVN is working perfectly on my Mac OS X 10.5.6, as long as
the above 2 packages are not included.

Let's see if we can get those packages working! As for DNG Converter, after
fixing the threading problem with XMPCore, I've isolated the last remaining
problem to dng_types.h, line 56. Unfortunately, the most recent dng_sdk from
Adobe still has the exact same dng_types.h file, so I'm not sure how to work
around this...

Hopefully you'll have some input :)

Thanks again,
Rishi

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