[Digikam-devel] extragear/graphics/digikamimageplugins
Gilles Caulier
caulier.gilles at free.fr
Sat Feb 25 08:48:35 GMT 2006
SVN commit 513372 by cgilles:
DigikamImagePlugins from trunk : TODO list updated for 0.9.0 release
Marcel, take a look and give me your viewpoint.
CCMAIL: digikam-devel at kde.org
M +45 -2 TODO
--- trunk/extragear/graphics/digikamimageplugins/TODO #513371:513372
@@ -1,3 +1,46 @@
-Please, consult the RoadMap available on the web project page :
+0.9.0 TODO LIST
+------------------------------------------------------------------------------------
-http://extragear.kde.org/apps/digikamimageplugins
+* 16 bits/color/pixels support : Any Image plugins must be udapted. Current port status is listed below :
+
+ > Already done plugins:
+
+ - Adjust Curves : Done.
+ - Adjust Levels : Done.
+ - Anti Vignetting : Done.
+ - Blowup : Done.
+ - Channel Mixer : Done.
+ - Free Rotation : Done.
+ - Inpainting : Done.
+ - Refocus : Done.
+ - Restoration : Done.
+ - Shear Tool : Done.
+ - Solarize : Done.
+ - White Balance : Done.
+
+
+ > Pending plugins:
+
+ - Blur FX : TODO. ==> simple port algorithms to 16 bits. Can be long.
+ - Add Border : TODO. ==> simple port algorithms to 16 bits. Easy.
+ - Charcoal : TODO. ==> backport algorithm from kimageeffect and add 16 bits support.
+ Get any inspiration from sharpen algorithm already backported from kimageeffect
+ - Distortion FX : TODO. ==> simple port algorithms to 16 bits. Can be long.
+ - Emboss : TODO. ==> simple port algorithms to 16 bits. Easy.
+ - Film Grain : TODO. ==> simple port algorithms to 16 bits. Can be long.
+ - Hot Pixels : TODO ==> simple port algorithms to 16 bits. This part will be done by Unai Garro.
+ Add manual hot pixel selection. Need to implement pixel selection on
+ imageregionwidget from digikam core. Can be long
+ - Infrared : TODO. ==> simple port algorithms to 16 bits (similar to FimlGrain. Can be long.
+ - Insert Text : TODO. ==> simple port algorithms to 16 bits. Easy.
+ - Lens Distortion : TODO. ==> simple port algorithms to 16 bits. Can be long.
+ - Noise Reduction : TODO. ==> backport new algorithm from Krita (it's better). Can be long.
+ - Oil Paint : TODO. ==> simple port algorithms to 16 bits. Easy.
+ - Perspective : TODO. ==> simple port algorithms to 16 bits. Separate class to compute Matrix.
+ Check why antialiasing filter don't give any effects. Can be long.
+ - Rain Drops : TODO. ==> simple port algorithms to 16 bits. Can be long.
+ - Superimpose : TODO. ==> complete rewrite of plugin widget (See B.K.O file). Can be long.
+ - Texture : TODO. ==> simple port algorithms to 16 bits. Easy.
+ - Unsharp : TODO. ==> backport new algorithm from ImageMagick (it's better). Can be long.
+
+Nota : For all pending plugins, we need to use new standard dialogs from digikam core instead common dialog from DigikamImagePlugins.
\ No newline at end of file
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