Krita Sprint 2014, Saturday Meeting
Boudewijn Rempt
boud at valdyas.org
Tue May 20 13:39:51 BST 2014
We had a Krita Sprint in Deventer this weekend, and here's the notes from
the Saturday morning meeting. We discussed a bunch of things, some
relevant for Calligra as a whole, so I'm sending the notes to two mailing
lists.
* Krita Foundation
The Krita Foundation currently has about 7000 euros to sponsor development
with. We're going to do a big fundraiser really soon, too, the kickstarter
project page is nearly done.
The new splash screen helps a lot: one-off donations are seriously up
already.
* 2.9 and 3.0
We would like 2.9 to be the last Qt4-based release. A precondition for
this release is merging the Model-View-Controller branch (because that is
a huge refactoring that makes porting easier). 2.9 will also have loads of
interesting stuff for users to be happy while we port to Qt5.
We think that the 3.0 release should be as pure a port to Qt5 as possible.
No new features, just porting as quickly and purely as possible, release
and then go on with 3.1 (where we might want to start using the new OpenGL
framework from Qt5, btw).
>From previous experience with the sailfish qt5 branch, it would be a good
thing to close master for a week while a volunteer does the mechanical
parts of porting in one go: sanitizing, search and replace and all that
sort of thing. After that effort is done, we can all pitch in and start
fixing problems.
It should be doable to port to Qt5 in just 3 months, which leaves us with
two options:
* release the pure port as 3.0 when it's done, then go and work on
new stuff.
* after the port is done, go on doing stuff until it's time for
the regular release.
* KF5
For Krita and calligra-libs, limiting our KF5 dependencies to Tier1
(karchive, k18n, kconfig, extra-cmake-modules) makes a lot of sense.
* MVC branch
We're afraid we're going to run into a brick wall here. The MVC branch is
a _big_ refactoring, and basically touches every Calligra application
except for Kexi (because Kexi doesn't use the Calligra platform
libraries).
It isn't feasible for the Krita team to port all Calligra applications,
and many of our applications are unmaintained. As far as we can see, there
are three options:
* everyone chipping in to fix applications to work with mvc
* removing broken, unmaintained applications
* forking the calligra platform applications and make them krita-specific,
which would sort of put Krita on the same footing as Kexi.
* Text and Vector shapes
After 3.0, we want to take a real hard look at how Krita uses vector
shapes from the flake library. The ODG part of flake doesn't make a lot of
sense, and what we need from a text shape is much more fine-grained
control over typography. But any work on this is a long way in the future.
* String and translation problems
Our use of strings is often inconsistent and this is a problem for
translators. We are also missing context in a lot of places. The Krita
Foundation would like to sponsor Dmitry to meet up with a translator and
artist in St. Petersburg where they can go over all the i18n calls in
Krita with a fine-toothed comb and make them commented and consistent.
This should also result in list of terms for things that we can use in the
documentation effort Wolthera is spear-heading.
On the topic of documentation, Animtim is busy organizing a booksprint. He
is trying to get subsidy for that project from the EU.
* Discoverability and what's-this
We suck when it comes to tooltips. Sven has begun an extension of the
what's this system that will allow a user to click on a widget and create
a tooltip that can be submitted for commit.
* Smudge Length vs Smudge Rate
We decided that length is the best word
* OpenGL
Qt's painting engine is very slow on Windows, and Leinir proposed to make
OpenGL enabled by default. We decided to do that on all platforms and this
change was committed in fb524d4075de0d45f269d7459d5a7cbf3de3c6e8
Qt5 and Tablet Support
Boud and Dmitry will join the Qt Developer Summit in Berlin to work
together with two digians on tablet support in Qt5.
----
Later on we had painting sessions, group photo, barbecue, hacking,
painting, discussions and more -- but this was the meeting :-)
Boudewijn
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