Review Request 110928: Always save the position of a shape

Inge Wallin inge at lysator.liu.se
Mon Jun 10 18:31:25 BST 2013



> On June 10, 2013, 12:30 p.m., C. Boemann wrote:
> > I think this is wrong. We shouldn't save position unless asked to (by setting the OdfPosition flag)
> > 
> > I'm not even sure why not saving 0,0 is wrong? But the way you solve it looks wrong to me.
> 
> Inge Wallin wrote:
>     That's right, of course.  I solved the problem but I introduced a new one; good catch.  Not saving 0,0 is a problem when it is asked to save the position either by adding OdfPosition or OdfTransformation to the flags, not if neither is given.
> 
> Thorsten Zachmann wrote:
>     Should this be discarded then?
> 
> Thorsten Zachmann wrote:
>     Not sure what problem you are trying to fix. There is no need to save svg:x and svg:y. They are not mandetory. The file attached in the bug report loads/saves/loads fine.

Did you try loading it into LO?


- Inge


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On June 10, 2013, 8:13 a.m., Inge Wallin wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/110928/
> -----------------------------------------------------------
> 
> (Updated June 10, 2013, 8:13 a.m.)
> 
> 
> Review request for Calligra.
> 
> 
> Description
> -------
> 
> When a shape is in the position 0, 0 and there are no other transformations, the position will not be saved back. In other words, there will be an svg:height and svg:width but no svg:x or svg:y.  I noticed this while trying to fix https://bugs.kde.org/show_bug.cgi?id=184727.
> 
> This patch fixes this bug.  I suggest that we apply it to 2.7 as well and maybe also to 2.6.
> 
> 
> Diffs
> -----
> 
>   libs/flake/KoShape.cpp 6d14a8c 
> 
> Diff: http://git.reviewboard.kde.org/r/110928/diff/
> 
> 
> Testing
> -------
> 
> Tested with the file mentioned above.
> 
> 
> Thanks,
> 
> Inge Wallin
> 
>

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