Infinite loop fix that disables the experitmenal iterative mode in KoTextDocumentLayout::positionAnchoredObstructions
Sebastian Sauer
mail at dipe.org
Sun May 15 21:19:14 BST 2011
On Sunday 15 May 2011 21:53:34 C. Boemann wrote:
> On Sunday 15 May 2011 21:40:45 Sebastian Sauer wrote:
> > Following patch fixes infinite loops with
>
> http://www.zagge.de/anchor/110407/www.coe.unt.edu%252Fsystem%252Ffiles%252F
>
> > 433%252F833%252FTEKS%2520A2%2520B%2520Cab%2520Ride.docx
> > http://www.zagge.de/anchor/110407/www.colfinder.net%252Fmaterials%252FMal
> > a ria_Course%252Fodt%252FUNIT_6.odt
> > http://www.zagge.de/anchor/110407/www.itrainonline.org%252Fitrainonline%2
> > 5 2Fmmtk%252Fwireless_en%252Ffiles_2%2530%25308%252F14_en_wimax-
> > and-non-standard-solutions_handout.odt
> >
> > We need probably a better long-term solution to still make 20.172 working
> > as expected :-/
> >
> > Commit, add comment and address later?
> >
> > diff --git a/libs/textlayout/KoTextDocumentLayout.cpp
> > b/libs/textlayout/KoTextDocumentLayout.cpp
> > index 71f7b91..0a5ec61 100644
> > --- a/libs/textlayout/KoTextDocumentLayout.cpp
> > +++ b/libs/textlayout/KoTextDocumentLayout.cpp
> > @@ -346,6 +355,7 @@ void
> > KoTextDocumentLayout::positionAnchoredObstructions() }
> >
> > break;
> >
> > case 3: //experimental iterative mode
> >
> > +/*
> >
> > // For iterative (20.172) we layout until no more movement is
> >
> > happening
> >
> > while (d->anchoringIndex < d->textAnchors.size()) {
> >
> > KoTextAnchor *textAnchor =
> > d->textAnchors[d->anchoringIndex];
> >
> > @@ -362,6 +372,7 @@ void
> > KoTextDocumentLayout::positionAnchoredObstructions() // move the index to
> > next not positioned shape
> >
> > d->anchoringIndex++;
> >
> > }
> >
> > +*/
> >
> > break;
> >
> > }
> >
> > }
> >
> > _______________________________________________
> > calligra-devel mailing list
> > calligra-devel at kde.org
> > https://mail.kde.org/mailman/listinfo/calligra-devel
>
> no that is the anchoring code
> having anchoring in general is more important than some loops
>
> i'll look tomorrow at the loops
Great. Thanks :)
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