icons...

Thomas Lübking thomas.luebking at web.de
Mon Feb 15 16:54:33 CET 2010


First off:
I am NOT sitting around all day waiting to answer amarok-devel mails.
I /try/ to deal FOSS things once or twice during daytime, but please don't 
expect instant reactions. (Yes, I know it's carneval.. not here.)

Attached are the original svg icons, BUT (and you fucking read it this time!)
-------------------

a) I want someone in charge to read and confirm the following "disclaimer" - 
nothing legal, i just want to ensure you really read this.

b) I _strongly_ suggest to call for a high council session or whatever you do, 
figure whether you're really willing to change things and if not:
GATHER THE GUTS TO SAY: "NO! 
We thought it would be interesting, but actually we cannot go without sticking 
to some conventions" and 
use A CLEAN CONVENTIONAL SOLUTION then, i.e. "for god sake put those damn 
buttons back where they belong" :-P
(Seriously: you can still have a good traditional setup and e.g. use the now 
available extra track info as tooltips)

c) I maybe should have pointed out this far more, but:
Whenever you dare to change things, you'll encounter a buch of guys bashing 
your for this - and if just because they don't like changes at all.
In case you're not willing to stand this (what is totally ok, btw) don't try 
on "revolution"

d) Attached is also a shot of what amarok currently looks like here, I didn't 
push - say if you _really_ want a merge request at all. (or to know what was 
changed, or why, or what i'd rather not combine)

 --- Disclaimer ---
I hereby sign that i understood:
----------------------------------------------
1) Bringing anything _between_ the tracklabels (i.e. not visually part of the 
glyphs or the background) naturally breaks any sliding, thus transitional 
animations and dragging probably needs to be discarded.

2) The attached icons were designed for an entirely different look and scale 
and may feel alien in the current design or are too complex for the target 
size.

3) !!! The key usability problem with an icon decoration is neither that the 
icons are redundant nor have to be clickable, BUT that they will unpreventably 
attract the mousepointer - as you usually point a click the (weak!) 
triangles/+/- in treeviews instead just (double)click the entire row (or do 
you?)
--------------------

I read and understood this [ ]

================================================================

I hope that you understand that I'm not stressing this to just push my mind as 
I could just branch and get myself whatever I want anyway. (And actually I 
allready started an entirely different model, 4th gen ;-)

Thanks
Thomas

ps:
I might pop up later to tell you that i'm not willing to endorse the result of 
this and ask you to explicitly distance me from it - or i will do - LOUD.
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