I did it.

Big O illogical1 at gmail.com
Sat May 24 14:01:07 CEST 2008


Those instructions are somewhat in flux now

On Sat, May 24, 2008 at 4:30 AM, Peter Zhou <peterzhoulei at gmail.com> wrote:
> Did you grab xine-lib using macports or you just compiled it?
xine-lib 1.1.12 had to be beaten into submission manually.
>
> I did read the wiki page about running amarok on OSX, but actually I met
> some errors when I compile kde-runtime.
The kde-mac team has been building and commiting fixes so this should work now.

>
> On Sat, May 24, 2008 at 1:29 PM, Big O <illogical1 at gmail.com> wrote:
>>
>> I made an amarok.app bundle on OS X. It runs, but doesn't play audio.
>> To get it to play audio I need to know what amarok needs.
>> I already have libphonon, libxine and libkaudiosomething.
>> Unfortunately that doesn't seem to be enough.
>> Phonon needs more stuff or it just causes amarok to hang.
>> Help?
>>
>> P.S. The svgs don't show up either (in the buundle or otherwise) :-(
>> _______________________________________________
>> Amarok-devel mailing list
>> Amarok-devel at kde.org
>> https://mail.kde.org/mailman/listinfo/amarok-devel
>
>
>
> --
> Peter
> -------------------------------
> http://www.peterzl.net/
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>



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