Standardizing on using milliseconds or seconds in enginecontroller

Jeff Mitchell kde-dev at emailgoeshere.com
Sun Dec 7 04:15:49 CET 2008


Big O wrote:
> On Fri, Dec 5, 2008 at 11:34 PM, Dan Meltzer
> <parallelgrapefruit at gmail.com> wrote:
>> Hi,
>>
>> I would really like to standardize on either using milliseconds or
>> seconds everywhere in EngineController.  Theres all sorts of room for
>> errors currently, and inconcistancy.  play() expects an offset in
>> milliseconds, but trackPosition() returns a time in seconds.  I'm not
>> sure which would be better to standardize on, however.  I'd lean to
>> milliseconds, but does anyone have a preference one way or the other?
> milli

+1

granularity++




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