extragear/multimedia/amarok/src
Ian Monroe
ian at monroe.nu
Mon Aug 11 23:00:08 CEST 2008
On Mon, Aug 11, 2008 at 2:55 PM, Peter Zhou <peterzhoulei at gmail.com> wrote:
> SVN commit 845479 by peterzl:
>
> scriptable service API++
>
> M +1 -1 dialogs/ScriptManager.cpp
> M +40 -10 scriptengine/AmarokScriptableServiceScript.cpp
> M +3 -3 scriptengine/AmarokScriptableServiceScript.h
> M +13 -17 scripts/radio_station_service/main.js
[snip]
> QString ScriptableServiceScript::serviceName() const
> {
> - return QString();
> + ScriptableServiceScript* item = qscriptvalue_cast<ScriptableServiceScript*>( thisObject() );
> + if ( item )
I don't think its really necessary to use the QScriptable prototype
thing. Thats really more for classes that you've already implemented
in C++ that aren't QObjects. You could just create a QObject and
define a constructor I believe.
However you could use it. But you can see that the code above doesn't
make sense: your casting thisObject() to be the same type as just
plain "this" would be.
The QScriptable object is supposed to be a prototype for a /different/
C++ class. There is only going to be *one* prototype for the entire
engine, so it doesn't make any sense for that class to have any of its
own m_ data members. (Or if it does, they are effectively static data
members, since they will be the same for all JavaScript objects of
that class).
Ian
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