Fwd: [Kde-games-devel] Another take on touch-enabled interfaces for KDE games

Marco Martin notmart at gmail.com
Wed Sep 28 08:27:07 UTC 2011


On Wednesday 28 September 2011, Aaron J. Seigo wrote:
> 
> To build it, follow the following steps:
> 
> 1. git clone kde:libtagaro, select the majewsky/active branch, build and
> install
> 2. svn checkout .../trunk/KDE/kdegames, apply the attached patch
> (-p1), build with flag -DKDEGAMES_ACTIVE=ON to cmake
> 3. run KDiamond (you can do this without installing it *if* you
> already have KDiamond's data files installed)
> 
> Feedback is very much appreciated.
> 

this is very cool ;)
maybe we can try out this patch already in our repos?

Cheers,
Marco Martin


More information about the Active mailing list