Introducing components, how to
Aleix Pol
aleixpol at kde.org
Fri Nov 11 02:25:18 UTC 2011
On 11/09/2011 07:31 PM, Marco Martin wrote:
> Hi all,
>
> there is still some work to do, but the components are almost done in their
> final structure (good for the upoming freeze, ehehe :)
>
> components are imported with:
> import org.kde.plasma.components
>
> regardless of the platform we're in.
>
> We have at the moment 37 widgets in the touch profile, 35 in the normal one,
> tried to follow the standard api as much as possible even tough with some
> little deviations (especially where it was too unbearably ugly :p)
>
> As for documentation, of course any help will always be welcome :p
>
>
> If you are writing an application, just use kdeclarative, and the proper
> import paths will be setted.
>
> to see what component is available, just take a look at the qmldir file in the
> source directory of kde-runtime
> kde-runtime/plasma/declarativeimports/plasmacomponents/qml/
> or
> kde-
> runtime/plasma/declarativeimports/plasmacomponents/platformcomponents/touch/
>
> now, two things:
> Q: why checking qmldir?
> A: not all files are available, the ones not shown there are private api
>
> Q: what are those two folders?
> A: hardware specific components:
>
> the plasma QtComponents are targeted to two things:
> * Plasma Desktop widgets
> * Plasma Active widgets and applications
>
> (for desktop applications, we can only wait to see whatever it happens with
> desktop components but is way too early to know ;)
>
> When writing a widget, an application etc, just use
> import org.kde.plasma.components, the proper one is decided by the
> kdeclarativerc file, if it has
> [Components-platform]
> name=touch
>
> for packagers: in plasma active among the default files this kdeclarativerc
> has to be installed
>
> the imports in platformcomponents/touch will override the standard one,
> actually giving a series of touch optimized widgets.
>
> only a few that needed have different implementations, the other ones are
> duplicated by being installed 2 times by cmake
>
> some of the differences:
> * Buttons and lineedits don't have mouseover effects
> * by default scrollbars behave like scroll decorators on touch
> * scrolldecorators are installed only on touch (provided just for
> compatibility, use scrollbar instead, it behaves the right way(tm) ;))
> * sectionscroller looks like the iphone addressbook scroller on touch, like a
> scrollbar on desktop
> * Window is *not* provided on desktop: in desktop widgets makes really no
> sense
> * QueryDialog uses a KDialog on desktop, on touch uses qml items and is in a
> Plasma::Dialog
> * the same way, Menu/ContextMenu is a QMenu on desktop, while is a more plasma
> looking thing on touch
>
>
> this architecture is going to be final once released in 4.8 (at least until
> frameworks5), so "speak now or forever shut up" :p
>
>
> Cheers,
> Marco Martin
> _______________________________________________
> Plasma-devel mailing list
> Plasma-devel at kde.org
> https://mail.kde.org/mailman/listinfo/plasma-devel
Hi!
I wanted to try it so I decided to port KAlgebra to this new set of
components: I had it abstracted to support desktop and harmattan
already, so it wasn't painful at all.
I've put together some screenshots in case you wonder what does it look
like if you don't want to compile it and execute it. :)
http://proli.net/meu/kalgebra/kalgebramobile_kdeclarative.png
http://proli.net/meu/kalgebra/kalgebramobile_kdeclarative1.png
http://proli.net/meu/kalgebra/kalgebramobile_kdeclarative2.png
http://proli.net/meu/kalgebra/kalgebramobile_kdeclarative3.png
Good work!
Aleix
PS: It's not possible to draw icons yet, no?
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