[kmahjongg] [Bug 328501] New game; no tiles visible, only background

Christian Krippendorf bugzilla_noreply at kde.org
Sun Jun 19 15:29:35 BST 2022


https://bugs.kde.org/show_bug.cgi?id=328501

Christian Krippendorf <CerebrosuS at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |CerebrosuS at gmx.net
             Status|REPORTED                    |NEEDSINFO
         Resolution|---                         |WORKSFORME

--- Comment #4 from Christian Krippendorf <CerebrosuS at gmx.net> ---
Hello to everyone,

that is a really old bug, which is surely not a compliment to myself. :-)

Unfortunately, I cannot reproduce the problem with the given game number and
layout (see attachment) on Tumbleweed. Is anyone able to reproduce this bug and
has more information?

@Rob Watson: You are right with the information of the algorithm. But this has
also other drawbacks, so you need to get a way of unique numbering. I got an
algorithm already implemented in JMahjongg, but it does not have the
possibilities to choose a specific number.

A short look into the source code show, that there are still a maximum number
of tries to create a new game. So if the problem is, that the game number is
not solvable in general, all 64 tries should fail everytime the game will be
created. And therefore I should still be able to reproduce it.

Thank you all in advance for investing your time and for your help in making
KDE applications even better.

Greetings from Christian

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