[kmahjongg] [Bug 328501] New game; no tiles visible, only background
Christian Krippendorf
bugzilla_noreply at kde.org
Sun Jun 19 15:29:35 BST 2022
https://bugs.kde.org/show_bug.cgi?id=328501
Christian Krippendorf <CerebrosuS at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |CerebrosuS at gmx.net
Status|REPORTED |NEEDSINFO
Resolution|--- |WORKSFORME
--- Comment #4 from Christian Krippendorf <CerebrosuS at gmx.net> ---
Hello to everyone,
that is a really old bug, which is surely not a compliment to myself. :-)
Unfortunately, I cannot reproduce the problem with the given game number and
layout (see attachment) on Tumbleweed. Is anyone able to reproduce this bug and
has more information?
@Rob Watson: You are right with the information of the algorithm. But this has
also other drawbacks, so you need to get a way of unique numbering. I got an
algorithm already implemented in JMahjongg, but it does not have the
possibilities to choose a specific number.
A short look into the source code show, that there are still a maximum number
of tries to create a new game. So if the problem is, that the game number is
not solvable in general, all 64 tries should fail everytime the game will be
created. And therefore I should still be able to reproduce it.
Thank you all in advance for investing your time and for your help in making
KDE applications even better.
Greetings from Christian
--
You are receiving this mail because:
You are the assignee for the bug.
More information about the Unassigned-bugs
mailing list