[kmahjongg] [Bug 327999] Make pause on minimize optional

Jan-Peter Nilsson kdebugs at pappkartong.se
Mon Dec 15 00:57:57 GMT 2014


https://bugs.kde.org/show_bug.cgi?id=327999

--- Comment #5 from Jan-Peter Nilsson <kdebugs at pappkartong.se> ---
After running the game with callgrind it turns out the reason is that the 3MB
limit set on the  QPixmapCache is not enough to hold the background image, so
above a specific window size it can't be cached and must be redrawn from svg,
which is what takes time.

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