(Sorry for double-posting, please feel free to delete this comment from the Raptor site.)<br><br><br>This projects looks fantastic, really hope to see this implemented as soon as possible (especially the new centered kicker).<br>
<br>I do feel a need to question the philosophy behind the "one panel only" idea, though, as this implies the need for clicking - sometimes a lot - to get to the part of the menu you want.<br><br>In the default KDE 4 menu this seems as quite a nuisance, I would say almost a deal-breaker. Having used a mouse for quite some time I have reasonable precision, so it doesn't bother me too much to labyrinth my way through submenus. It does bother me a lot, though, to completely lose my overview of the menu that is supposed to give me a look of my options. Maybe I'm simply a bit neurotic, but this makes me feel like I'm missing something while not being able to see what it is.<br>
<br><span style="font-weight: bold;">More importantly, though, from a user interface psychology point of view, clicking is associated with commitment. From a users point of view making a click is expected to have some kind of consequence, that is, changing something or bringing the user to a new "place". Sometimes the change is even irrevocable and thus clicking has a certain gravity.</span><br style="font-weight: bold;">
<br>Using the main menu is supposed to be spontaneous and free of responsibility - something you do very often during a session - and you would want to feel that everything is unchanged should you change your mind. <span style="font-weight: bold;">The user already has this relationship with context menus and menu bars in applications which also work in a fold-out manner, and I think this should be preserved.</span><br>
<br>Unfortunately I don't have a ready solution to this 'no-click one-panel-only'-problem. But I think the great designers on this project should give it careful consideration.<br>