<div dir="ltr"><div dir="ltr"><div class="gmail_default" style="font-family:monospace"><br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Sun, Jul 30, 2023 at 1:30 AM David Edmundson <<a href="mailto:david@davidedmundson.co.uk">david@davidedmundson.co.uk</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">b) merge it into the gamepad-kcm repo itself<br>
<br>
I would suggest doing this. It'll be easiest for future gamepad-kcm<br>
devs to find than any other repo, and means it'll be obvious if it<br>
ever becomes obsoleted.<br></blockquote><div> </div><div><span class="gmail_default" style="font-family:monospace"></span>Ok, I've copied it into gamepad-kcm and added the needed .reuse changes for it. Also updated the README.md file for it. <br></div><div><br></div><div><div style="font-family:monospace" class="gmail_default">Hopefully with those, anyone should see how to add new gamepad types.<br></div><br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
<br>
David<br>
</blockquote></div></div>