<table><tr><td style="">hpereiradacosta added inline comments.
</td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px 8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); display: inline-block; border: 1px solid rgba(71,87,120,.2);" href="https://phabricator.kde.org/D27669">View Revision</a></tr></table><br /><div><strong>INLINE COMMENTS</strong><div><div style="margin: 6px 0 12px 0;"><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D27669#inline-156838">View Inline</a><span style="color: #4b4d51; font-weight: bold;">breezehelper.cpp:1726</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);"> <span class="n">painter</span><span style="color: #aa2211">-></span><span class="n">setPen</span><span class="p">(</span><span class="n">QPen</span><span class="p">(</span><span class="n">outline</span><span class="p">,</span> <span style="color: #601200">1</span><span style="color: #aa2211">*</span><span class="n">widget</span><span style="color: #aa2211">-></span><span class="n">screen</span><span class="p">()</span><span style="color: #aa2211">-></span><span class="n">devicePixelRatio</span><span class="p">()));</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);"> <span class="n">painter</span><span style="color: #aa2211">-></span><span class="n">setBrush</span><span class="p">(</span><span class="n">Qt</span><span style="color: #aa2211">::</span><span class="n">NoBrush</span><span class="p">);</span>
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<div style="margin: 8px 0; padding: 0 12px;"><p style="padding: 0; margin: 8px;">No. Should be QPen( outline, 1) or just "outline"<br />
DevicePixelRatio is handled by paint engine.</p></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D27669#inline-156839">View Inline</a><span style="color: #4b4d51; font-weight: bold;">breezestyle.cpp:882</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);"> painter->setPen(QPen(outline, 1*widget->screen()->devicePixelRatio()));
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);"> painter->setBrush(Qt::NoBrush);
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<div style="margin: 8px 0; padding: 0 12px;"><p style="padding: 0; margin: 8px;">Same remark</p></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D27669#inline-156841">View Inline</a><span style="color: #4b4d51; font-weight: bold;">breezetoolsareamanager.cpp:97</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);"> <span style="color: #aa4000">void</span> <span class="n">ToolsAreaManager</span><span style="color: #aa2211">::</span><span class="n">registerWidget</span><span class="p">(</span><span class="n">QWidget</span> <span style="color: #aa2211">*</span><span class="n">widget</span><span class="p">)</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);"> <span class="p">{</span>
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<div style="margin: 8px 0; padding: 0 12px;"><p style="padding: 0; margin: 8px;">As far as I have followed the code you need an "unregisterWidget" for when widgets are unpolished and to remove windows from the map. <br />
You also need a connection to the destroyed signal to cleanup the map when a widget is deleted, otherwise you will keep accumulating an ever growing map of dangling pointers.</p></div></div></div></div></div><br /><div><strong>REPOSITORY</strong><div><div>R31 Breeze</div></div></div><br /><div><strong>REVISION DETAIL</strong><div><a href="https://phabricator.kde.org/D27669">https://phabricator.kde.org/D27669</a></div></div><br /><div><strong>To: </strong>cblack, Plasma, Breeze, VDG<br /><strong>Cc: </strong>hpereiradacosta, gvgeo, ngraham, manueljlin, niccolove, ndavis, plasma-devel, Orage, LeGast00n, The-Feren-OS-Dev, cblack, jraleigh, zachus, fbampaloukas, GB_2, ragreen, ZrenBot, himcesjf, lesliezhai, ali-mohamed, jensreuterberg, abetts, sebas, apol, ahiemstra, mart<br /></div>