<table><tr><td style="">mart created this revision.<br />mart added reviewers: Plasma, Konsole.<br />Restricted Application added projects: Plasma, Konsole.<br />Restricted Application added a subscriber: plasma-devel.<br />mart requested review of this revision.
</td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px 8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); display: inline-block; border: 1px solid rgba(71,87,120,.2);" href="https://phabricator.kde.org/D10232" rel="noreferrer">View Revision</a></tr></table><br /><div><strong>REVISION SUMMARY</strong><div><p>withfractional scaling sometimes there are visual glithches<br />
in rendering.<br />
painting areas of the terminal is heavily based on QRegion<br />
which is all integer, and sometimes rounding errors can happen<br />
this mitigates the problem, ensuring an area big enough gets<br />
updated when repainting partial areas that cover eventual<br />
pixel fractions that were rounded away<br />
CCBUG:373232</p></div></div><br /><div><strong>TEST PLAN</strong><div><p>most of the visual glitches are gone now, a missing pixel line<br />
in the background very rarely still happening but seems a separate issue<br />
somewhere else in the painting code</p></div></div><br /><div><strong>REPOSITORY</strong><div><div>R319 Konsole</div></div></div><br /><div><strong>BRANCH</strong><div><div>phab/dirty</div></div></div><br /><div><strong>REVISION DETAIL</strong><div><a href="https://phabricator.kde.org/D10232" rel="noreferrer">https://phabricator.kde.org/D10232</a></div></div><br /><div><strong>AFFECTED FILES</strong><div><div>src/TerminalDisplay.cpp</div></div></div><br /><div><strong>To: </strong>mart, Plasma, Konsole<br /><strong>Cc: </strong>plasma-devel, ZrenBot, ngraham, progwolff, lesliezhai, ali-mohamed, jensreuterberg, abetts, hindenburg, sebas, apol, mart<br /></div>