<table><tr><td style="">anthonyfieroni added inline comments.<br />Restricted Application edited projects, added KWin; removed Plasma.
</td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px 8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); display: inline-block; border: 1px solid rgba(71,87,120,.2);" href="https://phabricator.kde.org/D9848" rel="noreferrer">View Revision</a></tr></table><br /><div><strong>INLINE COMMENTS</strong><div><div style="margin: 6px 0 12px 0;"><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D9848#inline-44777" rel="noreferrer">View Inline</a><span style="color: #4b4d51; font-weight: bold;">blur.cpp:94</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; ">    <span style="color: #aa4000">delete</span> <span class="n">shader</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright"></span><span style="color: #aa4000"><span class="bright">delete</span></span><span class="bright"> </span><span class="n"><span class="bright">target</span></span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright"></span><span class="n"><span class="bright">shader</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright">=</span></span><span class="bright"> </span><span style="color: #304a96"><span class="bright">NULL</span></span><span class="p">;</span>
</div></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><p style="padding: 0; margin: 8px;">m_simpleTarget should be deleted too</p></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D9848#inline-44781" rel="noreferrer">View Inline</a><span style="color: #4b4d51; font-weight: bold;">blur.cpp:96-104</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span style="color: #aa4000">for</span> <span class="p">(</span><span style="color: #aa4000">int</span> <span class="n">i</span> <span style="color: #aa2211">=</span> <span style="color: #601200">0</span><span class="p">;</span> <span class="n">i</span> <span style="color: #aa2211"><</span> <span class="n">renderTargets</span><span class="p">.</span><span class="n">size</span><span class="p">();</span> <span class="n">i</span><span style="color: #aa2211">++</span><span class="p">)</span> <span class="p">{</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span style="color: #aa4000">delete</span> <span class="n">renderTargets</span><span class="p">[</span><span class="n">i</span><span class="p">];</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span class="n">renderTargets</span><span class="p">[</span><span class="n">i</span><span class="p">]</span> <span style="color: #aa2211">=</span> <span style="color: #304a96">NULL</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span class="n">renderTextures</span><span class="p">[</span><span class="n">i</span><span class="p">].</span><span class="n">discard</span><span class="p">();</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="p">}</span>
</div></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><p style="padding: 0; margin: 8px;">Make a function that clears them.</p></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D9848#inline-44783" rel="noreferrer">View Inline</a><span style="color: #4b4d51; font-weight: bold;">blur.cpp:117</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);"><span class="bright"></span><span style="color: #aa4000"><span class="bright">void</span></span> <span class="n">BlurEffect</span><span style="color: #aa2211">::<span class="bright"></span></span><span class="bright"></span><span class="n"><span class="bright">updateTexture</span></span><span class="bright"></span><span class="p"><span class="bright">()</span></span><span class="bright"> </span><span class="p"><span class="bright">{</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);"><span class="bright">    </span><span style="color: #aa4000"><span class="bright">delete</span></span><span class="bright"> </span><span class="n"><span class="bright">target</span></span><span class="bright"></span><span class="p"><span class="bright">;</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);"><span class="bright"></span><span style="color: #aa4000"><span class="bright">bool</span></span> <span class="n">BlurEffect</span><span style="color: #aa2211">::<span class="bright"></span></span><span class="bright"></span><span class="n"><span class="bright">renderTargetsValid</span></span><span class="bright"></span><span class="p"><span class="bright">()</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);"><span class="bright"></span><span class="p"><span class="bright">{</span></span>
</div></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><p style="padding: 0; margin: 8px;">Make it const.</p></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D9848#inline-44788" rel="noreferrer">View Inline</a><span style="color: #4b4d51; font-weight: bold;">blur.cpp:119-129</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright"></span><span style="color: #74777d"><span class="bright">// Offscreen texture that's used as the t</span>arget<span class="bright"> for the horizontal blur pass</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright"></span><span style="color: #74777d"><span class="bright">// and the source for the vertical pass.</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright"></span><span class="n"><span class="bright">tex</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright">=</span></span><span class="bright"> </span><span class="n"><span class="bright">GLTexture</span></span><span class="bright"></span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span class="n"><span class="bright">GL_RGBA8</span></span><span class="bright"></span><span class="p"><span class="bright">,</span></span><span class="bright"> </span><span class="n"><span class="bright">effects</span></span><span class="bright"></span><span style="color: #aa2211"><span class="bright">-></span></span><span class="bright"></span><span class="n"><span class="bright">virtualScreenSize</span></span><span class="bright"></span><span class="p"><span class="bright">());</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright"></span><span class="n"><span class="bright">tex</span></span><span class="bright"></span><span class="p"><span class="bright">.</span></span><span class="bright"></span><span class="n"><span class="bright">setFilter</span></span><span class="bright"></span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span class="n"><span class="bright">GL_LINEAR</span></span><span class="bright"></span><span class="p"><span class="bright">);</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright"></span><span class="n"><span class="bright">tex</span></span><span class="bright"></span><span class="p"><span class="bright">.</span></span><span class="bright"></span><span class="n"><span class="bright">setWrapMode</span></span><span class="bright"></span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span class="n"><span class="bright">GL_CLAMP_TO_EDGE</span></span><span class="bright"></span><span class="p"><span class="bright">);</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright"></span><span style="color: #aa4000"><span class="bright">if</span></span><span class="bright"> </span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span class="n"><span class="bright">renderT</span>arget<span class="bright">s</span></span><span class="bright"></span><span class="p"><span class="bright">.</span></span><span class="bright"></span><span class="n"><span class="bright">isEmpty</span></span><span class="bright"></span><span class="p"><span class="bright">())</span></span><span class="bright"> </span><span class="p"><span class="bright">{</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright">    </span><span style="color: #aa4000"><span class="bright">return</span></span><span class="bright"> </span><span style="color: #304a96"><span class="bright">false</span></span><span class="bright"></span><span class="p"><span class="bright">;</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright"></span><span class="p"><span class="bright">}</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright"></span><span style="color: #aa4000"><span class="bright">for</span></span><span class="bright"> </span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span style="color: #aa4000"><span class="bright">int</span></span><span class="bright"> </span><span class="n"><span class="bright">i</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright">=</span></span><span class="bright"> </span><span style="color: #601200"><span class="bright">0</span></span><span class="bright"></span><span class="p"><span class="bright">;</span></span><span class="bright"> </span><span class="n"><span class="bright">i</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><</span></span><span class="bright"> </span><span class="n"><span class="bright">renderTargets</span></span><span class="bright"></span><span class="p"><span class="bright">.</span></span><span class="bright"></span><span class="n"><span class="bright">size</span></span><span class="bright"></span><span class="p"><span class="bright">();</span></span><span class="bright"> </span><span class="n"><span class="bright">i</span></span><span class="bright"></span><span style="color: #aa2211"><span class="bright">++</span></span><span class="bright"></span><span class="p"><span class="bright">)</span></span><span class="bright"> </span><span class="p"><span class="bright">{</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span style="color: #aa4000">if</span> <span class="p">(</span><span style="color: #aa2211">!</span><span class="n">renderTargets</span><span class="p">[</span><span class="n">i</span><span class="p">]</span><span style="color: #aa2211">-></span><span class="n">valid</span><span class="p">())</span> <span class="p">{</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">            <span style="color: #aa4000">return</span> <span style="color: #304a96">false</span><span class="p">;</span>
</div></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><p style="padding: 0; margin: 8px;">You can minimize it</p>

<div class="remarkup-code-block" style="margin: 12px 0;" data-code-lang="text" data-sigil="remarkup-code-block"><pre class="remarkup-code" style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; padding: 12px; margin: 0; background: rgba(71, 87, 120, 0.08);">return !renderTargets.isEmpty() 
      && std::find_if(renderTargets.cbegin(), renderTargets.cend(), [](const GLRenderTarget *target) {
                               return !target->valid(); }) == renderTarget.cend();</pre></div>

<div class="remarkup-code-block" style="margin: 12px 0;" data-code-lang="text" data-sigil="remarkup-code-block"><pre class="remarkup-code" style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; padding: 12px; margin: 0; background: rgba(71, 87, 120, 0.08);"></pre></div></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D9848#inline-44782" rel="noreferrer">View Inline</a><span style="color: #4b4d51; font-weight: bold;">blur.cpp:180-188</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span style="color: #aa4000">for</span> <span class="p">(</span><span style="color: #aa4000">int</span> <span class="n">i</span> <span style="color: #aa2211">=</span> <span style="color: #601200">0</span><span class="p">;</span> <span class="n">i</span> <span style="color: #aa2211"><</span> <span class="n">renderTargets</span><span class="p">.</span><span class="n">size</span><span class="p">();</span> <span class="n">i</span><span style="color: #aa2211">++</span><span class="p">)</span> <span class="p">{</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span style="color: #aa4000">delete</span> <span class="n">renderTargets</span><span class="p">[</span><span class="n">i</span><span class="p">];</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span class="n">renderTargets</span><span class="p">[</span><span class="n">i</span><span class="p">]</span> <span style="color: #aa2211">=</span> <span style="color: #304a96">NULL</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span class="n">renderTextures</span><span class="p">[</span><span class="n">i</span><span class="p">].</span><span class="n">discard</span><span class="p">();</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="p">}</span>
</div></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><p style="padding: 0; margin: 8px;">Use same function from above.</p></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D9848#inline-44789" rel="noreferrer">View Inline</a><span style="color: #4b4d51; font-weight: bold;">blur.cpp:670-724</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="n">shader</span><span style="color: #aa2211">-></span><span class="n">bind</span><span class="p">(</span><span class="n">BlurShader</span><span style="color: #aa2211">::</span><span class="n">copySampleType</span><span class="p">);</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="n">shader</span><span style="color: #aa2211">-></span><span class="n">setModelViewProjectionMatrix</span><span class="p">(</span><span class="n">screenProjection</span><span class="p">);</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="n">shader</span><span style="color: #aa2211">-></span><span class="n">setTextureSize</span><span class="p">(</span><span class="n">screen</span><span class="p">.</span><span class="n">size</span><span class="p">());</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="n">shader</span><span style="color: #aa2211">-></span><span class="n">setBlurRect</span><span class="p">(</span><span class="n">shape</span><span class="p">.</span><span class="n">boundingRect</span><span class="p">().</span><span class="n">adjusted</span><span class="p">(</span><span class="n">BORDER_SIZE</span><span class="p">,</span> <span class="n">BORDER_SIZE</span><span class="p">,</span> <span style="color: #aa2211">-</span><span class="n">BORDER_SIZE</span><span class="p">,</span> <span style="color: #aa2211">-</span><span class="n">BORDER_SIZE</span><span class="p">),</span> <span class="n">screen</span><span class="p">.</span><span class="n">size</span><span class="p">());</span>
</div><div style="padding: 0 8px; margin: 0 4px; ">    
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright"></span><span style="color: #74777d"><span class="bright">// Create a scratch texture and copy the area in the back buffer that we're</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright"></span><span class="n"><span class="bright">GLRenderTarget</span></span><span class="bright"></span><span style="color: #aa2211"><span class="bright">::</span></span><span class="bright"></span><span class="n"><span class="bright">pushRenderTarget</span></span><span class="bright"></span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span class="n"><span class="bright">renderTargets</span></span><span class="bright"></span><span class="p"><span class="bright">[</span></span><span class="bright"></span><span style="color: #601200"><span class="bright">0</span></span><span class="bright"></span><span class="p"><span class="bright">]);</span></span>
</div></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><p style="padding: 0; margin: 8px;">Make a 3 function copySampleType, downSampleType, upSampleType with needed parameters. Call them here and in doCachedBlur</p></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D9848#inline-44784" rel="noreferrer">View Inline</a><span style="color: #4b4d51; font-weight: bold;">blur.h:83</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; ">    <span class="n">QRegion</span> <span style="color: #004012">blurRegion</span><span class="p">(</span><span style="color: #aa4000">const</span> <span class="n">EffectWindow</span> <span style="color: #aa2211">*</span><span class="n">w</span><span class="p">)</span> <span style="color: #aa4000">const</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span style="color: #aa4000">bool</span> <span style="color: #004012">shouldBlur</span><span class="p">(</span><span style="color: #aa4000">const</span> <span class="n">EffectWindow</span> <span style="color: #aa2211">*</span><span class="n">w</span><span class="p">,</span> <span style="color: #aa4000">int</span> <span class="n">mask</span><span class="p">,</span> <span style="color: #aa4000">const</span> <span class="n">WindowPaintData</span> <span style="color: #aa2211">&</span><span class="n">data</span><span class="p">)<span class="bright"></span></span><span class="bright"> </span><span style="color: #aa4000"><span class="bright">const</span></span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span style="color: #aa4000">bool</span> <span style="color: #004012">shouldBlur</span><span class="p">(</span><span style="color: #aa4000">const</span> <span class="n">EffectWindow</span> <span style="color: #aa2211">*</span><span class="n">w</span><span class="p">,</span> <span style="color: #aa4000">int</span> <span class="n">mask</span><span class="p">,</span> <span style="color: #aa4000">const</span> <span class="n">WindowPaintData</span> <span style="color: #aa2211">&</span><span class="n">data</span><span class="p">);</span>
</div><div style="padding: 0 8px; margin: 0 4px; ">    <span style="color: #aa4000">void</span> <span style="color: #004012">updateBlurRegion</span><span class="p">(</span><span class="n">EffectWindow</span> <span style="color: #aa2211">*</span><span class="n">w</span><span class="p">)</span> <span style="color: #aa4000">const</span><span class="p">;</span>
</div></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><p style="padding: 0; margin: 8px;">Still can be const.</p></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D9848#inline-44791" rel="noreferrer">View Inline</a><span style="color: #4b4d51; font-weight: bold;">blurshader.cpp:232-239</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; ">    <span style="color: #aa4000">if</span> <span class="p">(</span><span class="n">gles</span><span class="p">)</span> <span class="p">{</span>
</div><div style="padding: 0 8px; margin: 0 4px; ">        <span style="color: #aa4000">if</span> <span class="p">(</span><span class="n">core</span><span class="p">)</span> <span class="p">{</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">            <span class="n">stream</span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"#version 300 es</span><span style="color: #bb6622">\n\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">            <span class="n">stream<span class="bright">Vert</span></span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"#version 300 es</span><span style="color: #bb6622">\n\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; ">        <span class="p">}</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">        <span class="bright"></span><span class="n"><span class="bright">stream</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span style="color: #766510"><span class="bright">"precision highp float;</span></span><span class="bright"></span><span style="color: #bb6622"><span class="bright">\n</span></span><span class="bright"></span><span style="color: #766510"><span class="bright">"</span></span><span class="bright"></span><span class="p"><span class="bright">;</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span class="n">streamVert</span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"precision highp float;</span><span style="color: #bb6622">\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; ">    <span class="p">}</span> <span style="color: #aa4000">else</span> <span style="color: #aa4000">if</span> <span class="p">(</span><span class="n">glsl_140</span><span class="p">)</span> <span class="p">{</span>
</div></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><div class="remarkup-code-block" style="margin: 12px 0;" data-code-lang="text" data-sigil="remarkup-code-block"><pre class="remarkup-code" style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; padding: 12px; margin: 0; background: rgba(71, 87, 120, 0.08);">QString glHeaderString;
if (gles) {
    if (core) {
        glHeaderString += "#version 300 es\n\n";
    }
    glHeaderString += "precision highp float;\n";
} else if (glsl_140) {
    glHeaderString += "#version 140\n\n";
}
streamVert << glHeaderString;</pre></div></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D9848#inline-44792" rel="noreferrer">View Inline</a><span style="color: #4b4d51; font-weight: bold;">blurshader.cpp:256-264</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; ">    <span style="color: #aa4000">if</span> <span class="p">(</span><span class="n">gles</span><span class="p">)</span> <span class="p">{</span>
</div><div style="padding: 0 8px; margin: 0 4px; ">        <span style="color: #aa4000">if</span> <span class="p">(</span><span class="n">core</span><span class="p">)</span> <span class="p">{</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">            <span class="n">stream<span class="bright">2</span></span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"#version 300 es</span><span style="color: #bb6622">\n\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">            <span class="n">stream<span class="bright">FragDown</span></span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"#version 300 es</span><span style="color: #bb6622">\n\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; ">        <span class="p">}</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">        <span class="bright"></span><span class="n"><span class="bright">stream2</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span style="color: #766510"><span class="bright">"precision highp float;</span></span><span class="bright"></span><span style="color: #bb6622"><span class="bright">\n</span></span><span class="bright"></span><span style="color: #766510"><span class="bright">"</span></span><span class="bright"></span><span class="p"><span class="bright">;</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span class="n">streamFragDown</span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"precision highp float;</span><span style="color: #bb6622">\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; ">    <span class="p">}</span> <span style="color: #aa4000">else</span> <span style="color: #aa4000">if</span> <span class="p">(</span><span class="n">glsl_140</span><span class="p">)</span> <span class="p">{</span>
</div></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><div class="remarkup-code-block" style="margin: 12px 0;" data-code-lang="text" data-sigil="remarkup-code-block"><pre class="remarkup-code" style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; padding: 12px; margin: 0; background: rgba(71, 87, 120, 0.08);">streamFragDown << glHeaderString;</pre></div></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D9848#inline-44794" rel="noreferrer">View Inline</a><span style="color: #4b4d51; font-weight: bold;">blurshader.cpp:266-271</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="n">stream<span class="bright">2</span></span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"uniform sampler2D texUnit;</span><span style="color: #bb6622">\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="n">stream<span class="bright">2</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span class="n"><span class="bright">varying_i</span>n</span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"<span class="bright"> vec4 samplePos["</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span class="n"><span class="bright">std</span></span><span class="bright"></span><span style="color: #aa2211"><span class="bright">::</span></span><span class="bright"></span><span class="n"><span class="bright">ceil</span></span><span class="bright"></span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span class="n"><span class="bright">size</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright">/</span></span><span class="bright"> </span><span style="color: #601200"><span class="bright">2.0</span></span><span class="bright"></span><span class="p"><span class="bright">)</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span style="color: #766510"><span class="bright">"];</span></span><span class="bright"></span><span style="color: #bb6622"><span class="bright">\n</span>\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="n">stream<span class="bright">FragDown</span></span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"uniform sampler2D texUnit;</span><span style="color: #bb6622">\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="n">stream<span class="bright">FragDow</span>n</span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"<span class="bright">uniform float offset;</span></span><span style="color: #bb6622">\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="n">streamFragDown</span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"uniform vec2 textureSize;</span><span style="color: #bb6622">\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; ">
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright"></span><span style="color: #aa4000"><span class="bright">for</span></span><span class="bright"> </span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span style="color: #aa4000"><span class="bright">int</span></span><span class="bright"> </span><span class="n"><span class="bright">i</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright">=</span></span><span class="bright"> </span><span style="color: #601200"><span class="bright">0</span></span><span class="bright"></span><span class="p"><span class="bright">;</span></span><span class="bright"> </span><span class="n"><span class="bright">i</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><=</span></span><span class="bright"> </span><span class="n"><span class="bright">center</span></span><span class="bright"></span><span class="p"><span class="bright">;</span></span><span class="bright"> </span><span class="n"><span class="bright">i</span></span><span class="bright"></span><span style="color: #aa2211"><span class="bright">++</span></span><span class="p">)</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">        <span class="n">stream<span class="bright">2</span></span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"<span class="bright">const float kernel"</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span class="n"><span class="bright">i</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span style="color: #766510"><span class="bright">" = "</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span class="n"><span class="bright">kernel</span></span><span class="bright"></span><span class="p"><span class="bright">[</span></span><span class="bright"></span><span class="n"><span class="bright">i</span></span><span class="bright"></span><span class="p"><span class="bright">].</span></span><span class="bright"></span><span class="n"><span class="bright">g</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span style="color: #766510"><span class="bright">";</span></span><span style="color: #bb6622">\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright"></span><span style="color: #aa4000"><span class="bright">if</span></span><span class="bright"> </span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span class="n"><span class="bright">core</span></span><span class="p">)</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span class="n">stream<span class="bright">FragDown</span></span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"<span class="bright">out vec4 fragColor;</span></span><span class="bright"></span><span style="color: #bb6622"><span class="bright">\n</span>\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><div class="remarkup-code-block" style="margin: 12px 0;" data-code-lang="text" data-sigil="remarkup-code-block"><pre class="remarkup-code" style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; padding: 12px; margin: 0; background: rgba(71, 87, 120, 0.08);">QString glUniformString = "uniform sampler2D texUnit;\n"
                          "uniform float offset;\n"
                          "uniform vec2 textureSize;\n";
if (core) {
    glUniformString += "out vec4 fragColor;\n\n";
}
streamFragDown << glUniformString;</pre></div></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D9848#inline-44796" rel="noreferrer">View Inline</a><span style="color: #4b4d51; font-weight: bold;">blurshader.cpp:293-308</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span style="color: #aa4000">if</span> <span class="p">(</span><span class="n">gles</span><span class="p">)</span> <span class="p">{</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span style="color: #aa4000">if</span> <span class="p">(</span><span class="n">core</span><span class="p">)</span> <span class="p">{</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">            <span class="n">streamFragUp</span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"#version 300 es</span><span style="color: #bb6622">\n\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span class="p">}</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">        <span class="n">streamFragUp</span> <span style="color: #aa2211"><<</span> <span style="color: #766510">"precision highp float;</span><span style="color: #bb6622">\n</span><span style="color: #766510">"</span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="p">}</span> <span style="color: #aa4000">else</span> <span style="color: #aa4000">if</span> <span class="p">(</span><span class="n">glsl_140</span><span class="p">)</span> <span class="p">{</span>
</div></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><div class="remarkup-code-block" style="margin: 12px 0;" data-code-lang="text" data-sigil="remarkup-code-block"><pre class="remarkup-code" style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; padding: 12px; margin: 0; background: rgba(71, 87, 120, 0.08);">streamFragUp << glHeaderString << glUniformString;</pre></div></div></div><br /><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D9848#inline-44797" rel="noreferrer">View Inline</a><span style="color: #4b4d51; font-weight: bold;">blurshader.cpp:333-348</span></div>
<div style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; white-space: pre-wrap; clear: both; padding: 4px 0; margin: 0;"><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright"></span><span class="n"><span class="bright">stream2</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span style="color: #766510"><span class="bright">"    "</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span class="n"><span class="bright">fragColor</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span style="color: #766510"><span class="bright">" = sum;</span></span><span class="bright"></span><span style="color: #bb6622"><span class="bright">\n</span></span><span class="bright"></span><span style="color: #766510"><span class="bright">"</span></span><span class="bright"></span><span class="p"><span class="bright">;</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright"></span><span class="n"><span class="bright">stream2</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span style="color: #766510"><span class="bright">"}</span></span><span class="bright"></span><span style="color: #bb6622"><span class="bright">\n</span></span><span class="bright"></span><span style="color: #766510"><span class="bright">"</span></span><span class="bright"></span><span class="p"><span class="bright">;</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="n">stream<span class="bright">2</span></span><span class="bright"></span><span class="p"><span class="bright">.</span></span><span class="bright"></span><span class="n"><span class="bright">flush</span></span><span class="bright"></span><span class="p"><span class="bright">()</span>;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright"></span><span class="n"><span class="bright">shader</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright">=</span></span><span class="bright"> </span><span class="n"><span class="bright">ShaderManager</span></span><span class="bright"></span><span style="color: #aa2211"><span class="bright">::</span></span><span class="bright"></span><span class="n"><span class="bright">instance</span></span><span class="bright"></span><span class="p"><span class="bright">()</span></span><span class="bright"></span><span style="color: #aa2211"><span class="bright">-></span></span><span class="bright"></span><span class="n"><span class="bright">loadShaderFromCode</span></span><span class="bright"></span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span class="n"><span class="bright">vertexSource</span></span><span class="bright"></span><span class="p"><span class="bright">,</span></span><span class="bright"> </span><span class="n"><span class="bright">fragmentSource</span></span><span class="bright"></span><span class="p"><span class="bright">);</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright"></span><span style="color: #aa4000"><span class="bright">if</span></span><span class="bright"> </span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span class="n"><span class="bright">shader</span></span><span class="bright"></span><span style="color: #aa2211"><span class="bright">-></span></span><span class="bright"></span><span class="n"><span class="bright">isValid</span></span><span class="bright"></span><span class="p"><span class="bright">())</span></span><span class="bright"> </span><span class="p"><span class="bright">{</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(251, 175, 175, .7);">    <span class="bright">    </span><span class="n"><span class="bright">pixelSizeLocation</span></span><span class="bright">     </span><span style="color: #aa2211"><span class="bright">=</span></span><span class="bright"> </span><span class="n"><span class="bright">shader</span></span><span class="bright"></span><span style="color: #aa2211"><span class="bright">-></span></span><span class="bright"></span><span class="n"><span class="bright">uniformLocation</span></span><span class="bright"></span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span style="color: #766510"><span class="bright">"pixelSize"</span></span><span class="bright"></span><span class="p"><span class="bright">);</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright"></span><span style="color: #aa4000"><span class="bright">if</span></span><span class="bright"> </span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span class="n"><span class="bright">gles</span></span><span class="bright"></span><span class="p"><span class="bright">)</span></span><span class="bright"> </span><span class="p"><span class="bright">{</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright">    </span><span style="color: #aa4000"><span class="bright">if</span></span><span class="bright"> </span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span class="n"><span class="bright">core</span></span><span class="bright"></span><span class="p"><span class="bright">)</span></span><span class="bright"> </span><span class="p"><span class="bright">{</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright">        </span><span class="n">stream<span class="bright">FragCopy</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span style="color: #766510"><span class="bright">"#version 300 es</span></span><span class="bright"></span><span style="color: #bb6622"><span class="bright">\n\n</span></span><span class="bright"></span><span style="color: #766510"><span class="bright">"</span></span><span class="p">;</span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);"><span class="bright">        </span><span class="p"><span class="bright">}</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright">    </span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright">    </span><span class="n"><span class="bright">streamFragCopy</span></span><span class="bright"> </span><span style="color: #aa2211"><span class="bright"><<</span></span><span class="bright"> </span><span style="color: #766510"><span class="bright">"precision highp float;</span></span><span class="bright"></span><span style="color: #bb6622"><span class="bright">\n</span></span><span class="bright"></span><span style="color: #766510"><span class="bright">"</span></span><span class="bright"></span><span class="p"><span class="bright">;</span></span>
</div><div style="padding: 0 8px; margin: 0 4px; background: rgba(151, 234, 151, .6);">    <span class="bright"></span><span class="p"><span class="bright">}</span></span><span class="bright"> </span><span style="color: #aa4000"><span class="bright">else</span></span><span class="bright"> </span><span style="color: #aa4000"><span class="bright">if</span></span><span class="bright"> </span><span class="p"><span class="bright">(</span></span><span class="bright"></span><span class="n"><span class="bright">glsl_140</span></span><span class="bright"></span><span class="p"><span class="bright">)</span></span><span class="bright"> </span><span class="p"><span class="bright">{</span></span>
</div></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><div class="remarkup-code-block" style="margin: 12px 0;" data-code-lang="text" data-sigil="remarkup-code-block"><pre class="remarkup-code" style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; padding: 12px; margin: 0; background: rgba(71, 87, 120, 0.08);">streamFragCopy << glHeaderString << glUniformString;</pre></div></div></div></div></div></div><br /><div><strong>REPOSITORY</strong><div><div>R108 KWin</div></div></div><br /><div><strong>REVISION DETAIL</strong><div><a href="https://phabricator.kde.org/D9848" rel="noreferrer">https://phabricator.kde.org/D9848</a></div></div><br /><div><strong>To: </strong>anemeth, Plasma, KWin<br /><strong>Cc: </strong>anthonyfieroni, mart, davidedmundson, fredrik, ngraham, plasma-devel, kwin, KWin, iodelay, bwowk, ZrenBot, progwolff, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol<br /></div>