<table><tr><td style="">graesslin created this revision.<br />Restricted Application added a project: KWin.<br />Restricted Application added subscribers: kwin, plasma-devel.
</td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px 8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); display: inline-block; border: 1px solid rgba(71,87,120,.2);" href="https://phabricator.kde.org/D6426" rel="noreferrer">View Revision</a></tr></table><br /><div><strong>REVISION SUMMARY</strong><div><p>We are getting reports about the shader self test failing in a false<br />
positive way on Mesa 17. We already have such false positve results<br />
for NVIDIA quadro and went with disabling the self test.</p>
<p>Most likely our self test has a problem or the rendering of the first<br />
frame has a problem. But disabling compositing because our rendering of<br />
the first frame is broken, is too much.</p>
<p>Let's better be pro user here and disable the shader self test till we<br />
fixed the root problem.</p>
<p>BUG: 376801<br />
FIXED-IN: 5.10.4</p></div></div><br /><div><strong>TEST PLAN</strong><div><p>It compiles.</p></div></div><br /><div><strong>REPOSITORY</strong><div><div>R108 KWin</div></div></div><br /><div><strong>BRANCH</strong><div><div>skip-shader-self-test-mesa-5.10</div></div></div><br /><div><strong>REVISION DETAIL</strong><div><a href="https://phabricator.kde.org/D6426" rel="noreferrer">https://phabricator.kde.org/D6426</a></div></div><br /><div><strong>AFFECTED FILES</strong><div><div>libkwineffects/kwinglutils.cpp</div></div></div><br /><div><strong>To: </strong>graesslin, KWin, Plasma<br /><strong>Cc: </strong>plasma-devel, kwin, ZrenBot, progwolff, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart, lukas<br /></div>