<table><tr><td style="">broulik created this revision.<br />Restricted Application added projects: Plasma, Frameworks.<br />Restricted Application added subscribers: Frameworks, plasma-devel.
</td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px 8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); display: inline-block; border: 1px solid rgba(71,87,120,.2);" href="https://phabricator.kde.org/D5214" rel="noreferrer">View Revision</a></tr></table><br /><div><strong>REVISION SUMMARY</strong><div><p>We had m_smooth but never actually used it in the texture node.<br />
With Plasma SVG icons this shouldn't be used but when passing custom pixmaps or raster graphics (e.g. custom icon in Kicker, thumbnails in Folder View)</p></div></div><br /><div><strong>TEST PLAN</strong><div><p>Created an icon item with <tt style="background: #ebebeb; font-size: 13px;">smooth: true</tt>, it looked more blurry than pixelated after that.</p></div></div><br /><div><strong>REPOSITORY</strong><div><div>R242 Plasma Framework (Library)</div></div></div><br /><div><strong>REVISION DETAIL</strong><div><a href="https://phabricator.kde.org/D5214" rel="noreferrer">https://phabricator.kde.org/D5214</a></div></div><br /><div><strong>AFFECTED FILES</strong><div><div>src/declarativeimports/core/iconitem.cpp</div></div></div><br /><div><strong>To: </strong>broulik, Plasma<br /><strong>Cc: </strong>plasma-devel, Frameworks, progwolff, lesliezhai, ali-mohamed, jensreuterberg, abetts, sebas, apol<br /></div>