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This is an automatically generated e-mail. To reply, visit:
<a href="https://git.reviewboard.kde.org/r/119524/">https://git.reviewboard.kde.org/r/119524/</a>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;"><p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">Can you recompile plasma-desktop with OpenGL ES and test if the drag pixmap for Folder icons works?</p>
<p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">I wrote the code in a way that ought to work on both desktop GL and ES, but it's worth testing.</p></pre>
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<p>- Eike Hein</p>
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<p>On July 28th, 2014, 6:09 p.m. UTC, Aleix Pol Gonzalez wrote:</p>
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<div>Review request for Plasma.</div>
<div>By Aleix Pol Gonzalez.</div>
<p style="color: grey;"><i>Updated July 28, 2014, 6:09 p.m.</i></p>
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<b style="color: #575012; font-size: 10pt;">Repository: </b>
plasma-workspace
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;"><p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">When trying to reduce memory usage in plasma shell, we realized that one of the reasons we got such big memory footprint was actually the intel driver (on intel systems, that is). After some investigation, David found out we were going through some memory-consuming path [1]. A way to workaround it is by using only OpenGLES. Everything still works here after this patch, so it seems to be a good change to get in.</p>
<p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">This change needs Qt 5.4, to get the new API that lets us enforce a QSurfaceFormat, hence having it ifdef'd.<br style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: normal;" />
I'm quite unaware of problems we might find. Knowing we probably want to work in different embedded devices, suggests that OpenGLES on all platforms sounds like a safe bet.</p>
<p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">[1] http://comments.gmane.org/gmane.comp.video.mesa3d.devel/60848</p></pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;"><p style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">I'm using it now, without visible problems. Now we see no trace of i915 in the massif reports.</p></pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>shell/main.cpp <span style="color: grey">(e34578d)</span></li>
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<p><a href="https://git.reviewboard.kde.org/r/119524/diff/" style="margin-left: 3em;">View Diff</a></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">File Attachments </h1>
<li><a href="https://git.reviewboard.kde.org/media/uploaded/files/2014/07/28/5a6beb4f-24c0-4cee-a7a2-038385e35119__plasma-massif-opengl.png">before</a></li>
<li><a href="https://git.reviewboard.kde.org/media/uploaded/files/2014/07/28/fc301ff5-cb1d-4654-a57f-82990220c8e3__plasma-massif-opengles.png">after</a></li>
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