yo all,<br>those days I've been working a bit on plasma2 with Sebas, I'll update a bit the situation, to get everyone up to speed.<br>First, good news, libplasma2 works with Qt5 :)<br>Now, the bad one, you need Qt5 (and build whole frameworks with it) to build libplasma now :p<br>
<br>Important changes:<br>no qgv dependencies in libplasma<br>Applet, Containment, Corona are qobjects (so pure logic, no ui whatsoever)<br>Libkdeclarative doesn't have the hacks or references to QScriptEngine anymore, is just setting the paths for import dirs and device specific stuff.<br>
<br>The whole thing is still not "doing" too much, but is getting there, I did a test app here on my scratch repo:<br><br>git://<a href="http://anongit.kde.org/scratch/mart/testplasma2.git">anongit.kde.org/scratch/mart/testplasma2.git</a><br>
<br>it's painting a framesvg in a scenegraph view and it creates an empty corona, then adds a containment nd an applet<br>corona, containment and applet of course are invisible now (but load/save on appletsrc is starting to work), how to hook them to the graphical representation is still semi open question.<br>
<br>I would like people to try to set up the thing, ie have qt5, build frameworks and try to build the test app. This makes solving the issues definitely faster :)<br><br>Cheers,<br>Marco Martin<br>