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Sebastian Kügler ha scritto:
<blockquote cite="mid:200709300151.22869.sebas@kde.org" type="cite">
<pre wrap="">On Saturday 29 September 2007 22:02:38 Ivan Čukić wrote:
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<pre wrap="">Is it just my compile, or the background of the plasmoids is painted again,
and again and again over the previously painted background? You can check
this by adding the javascript-based clock that is repainted every second -
the background becomes more and more opaque. (the same is for the digital
clock - ut not every second, but every minute - when transition occurs).
Unfortunately, I have no time at the moment for bug hunting.
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<pre wrap=""><!---->
I noticed it aswell with the batteryapplet. The background should probably be
cleared before painting it.
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Same with pictureframe (actually this "bug" is quite old).
Pictureframe doesn't even use the standard background, but the problem
is still there.<br>
<br>
Also neither Phase transition effects work anymore, maybe for the same
reason.<br>
<br>
However I noticed that with the new caching feature Plasma drawing
performance are much higher now (mostly with stacked plasmoids); indeed
now it seems possible even dealing with transformed plasmoids without
burning the CPU :-D.<br>
<br>
But is there a way for a plasmoid to activate/deactivate its paint
cache? <br>
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