<html><body><div style="color:#000; background-color:#fff; font-family:times new roman, new york, times, serif;font-size:12pt"><div><span>1. Yes we have:<br></span></div><div> - https://sourceforge.net/p/necessitas/tickets/</div><div> - https://bugs.kde.org/enter_bug.cgi?product=Necessitas&format=guided</div><div> - http://code.google.com/p/android-lighthouse/issues/list</div><div><br></div><div>Cheers,</div><div>BogDan.<br><blockquote style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;"><div style="font-family: times new roman, new york, times, serif; font-size: 12pt;"><div style="font-family: times new roman, new york, times, serif; font-size: 12pt;"><font face="Arial" size="2"><hr size="1"><b><span style="font-weight:bold;">From:</span></b> "thomas.senyk@nokia.com" <thomas.senyk@nokia.com><br><b><span style="font-weight: bold;">To:</span></b> lauri.laanmets@proekspert.ee<br><b><span
style="font-weight: bold;">Cc:</span></b> bog_dan_ro@yahoo.com; necessitas-devel@kde.org<br><b><span style="font-weight: bold;">Sent:</span></b> Tuesday, September 27, 2011 7:32 PM<br><b><span style="font-weight: bold;">Subject:</span></b> RE: Benchmarks & tests results<br></font><br>1. Hm OK IC ... <br>Do we have a bug-tracker or something where we can store that stuff?<br>I would love to be the assignee for this bug ... but I fear I'll have forgotten about it when I find some time in 1-2weeks<br><br><br>2. sounds a bit like a HW-problem?<br><br>________________________________________<br>From: ext Lauri Laanmets [<a ymailto="mailto:lauri.laanmets@proekspert.ee" href="mailto:lauri.laanmets@proekspert.ee">lauri.laanmets@proekspert.ee</a>]<br>Sent: Monday, September 26, 2011 9:16 PM<br>To: Senyk Thomas (Nokia-DXM/Munich)<br>Cc: bog dan ro; <a ymailto="mailto:necessitas-devel@kde.org"
href="mailto:necessitas-devel@kde.org">necessitas-devel@kde.org</a><br>Subject: Re: Benchmarks & tests results<br><br>Hi,<br><br>1. About the Car3D wheel and door animation: I tracked town the cause in QML. "Animation.Infinite" returns correctly -1 in QML element scope but returns 4294967294 in script scope :) I have "no eye deer" why is that so. So just replacing the constant expression to -1 in two places does the trick.<br><br>2. About the opengl performance, I think I have to take my words back. I have downloaded a bunch of 3D apps from Android Market and they all have the same behavior. Maybe there is something in the Android or hardware but seems that pixels have longer response time in opengl. It is specifically visible in case of white font on blank screen but also picture edges and all other stuff. Therefore depending on the flick speed the overall font is more bright or less bright since edges in direction of moving go grey. The fastest
speed, the bigger grey area. That is why it seems from distance like it's binking a little. Somehow Android menus doesn't behave like that.<br><br>Regards<br>Lauri<br><br>----- Original Message -----<br>From: "thomas senyk" <<a ymailto="mailto:thomas.senyk@nokia.com" href="mailto:thomas.senyk@nokia.com">thomas.senyk@nokia.com</a>><br>To: "lauri laanmets" <<a ymailto="mailto:lauri.laanmets@proekspert.ee" href="mailto:lauri.laanmets@proekspert.ee">lauri.laanmets@proekspert.ee</a>><br>Cc: "bog dan ro" <<a ymailto="mailto:bog_dan_ro@yahoo.com" href="mailto:bog_dan_ro@yahoo.com">bog_dan_ro@yahoo.com</a>>, <a ymailto="mailto:necessitas-devel@kde.org" href="mailto:necessitas-devel@kde.org">necessitas-devel@kde.org</a><br>Sent: Monday, September 26, 2011 3:03:27 PM<br>Subject: RE: Benchmarks & tests results<br><br><br>That was a very old one ... and it does not apply.<br>If you do FullViewportUpdate (what you do if you're using the
main.cpp from Car3D)<br>(... which you should to anyway on android (and any other eglfs platform))<br>you should be good.<br><br>So from my perspective it's a new/unknown bug/issue.<br><br><br><br><br><br>From: ext Lauri Laanmets [<a ymailto="mailto:lauri.laanmets@proekspert.ee" href="mailto:lauri.laanmets@proekspert.ee">lauri.laanmets@proekspert.ee</a>]<br>Sent: Monday, September 26, 2011 1:50 PM<br>To: Senyk Thomas (Nokia-DXM/Munich)<br>Cc: <a ymailto="mailto:bog_dan_ro@yahoo.com" href="mailto:bog_dan_ro@yahoo.com">bog_dan_ro@yahoo.com</a>; <a ymailto="mailto:necessitas-devel@kde.org" href="mailto:necessitas-devel@kde.org">necessitas-devel@kde.org</a><br>Subject: Re: Benchmarks & tests results<br><br><br><br>Hi<br><br>Indeed, I forgot to mention about scaling wheels and doors. Although I was playing around with the source code (you know, round corners :) - in my mind I didn't disable that. I have to investigate why it doesn't work, when I boot up
my Linux again. I'll let you know.<br><br>The flicking is not visible on the video since camera light sensors smooth it. It's not big but it is there. The effect is similar when having a bad deinterlace in videos - I hope know what I'm talking about. I remember a discussion about some double-buffer issue but cannot find it anymore in the history. What was it about?<br><br>Regards<br>Lauri<br><br><br><br>On 26.09.2011 14:19, <a ymailto="mailto:thomas.senyk@nokia.com" href="mailto:thomas.senyk@nokia.com">thomas.senyk@nokia.com</a> wrote:<br><br><br>Have you disable all the tranforms? (scaling wheel, rotating doors)<br><br>From a performance perspective it looks ok (not great though)<br>I can't see the flicking/black-frames. Maybe a double-buffer problem?<br><br><br><br><br>From: <a ymailto="mailto:necessitas-devel-bounces@kde.org" href="mailto:necessitas-devel-bounces@kde.org">necessitas-devel-bounces@kde.org</a> [ <a
ymailto="mailto:necessitas-devel-bounces@kde.org" href="mailto:necessitas-devel-bounces@kde.org">necessitas-devel-bounces@kde.org</a> ] on behalf of ext Lauri Laanmets [ <a ymailto="mailto:lauri.laanmets@proekspert.ee" href="mailto:lauri.laanmets@proekspert.ee">lauri.laanmets@proekspert.ee</a> ]<br>Sent: Monday, September 26, 2011 11:35 AM<br>To: BogDan<br>Cc: <a ymailto="mailto:necessitas-devel@kde.org" href="mailto:necessitas-devel@kde.org">necessitas-devel@kde.org</a><br>Subject: Re: Benchmarks & tests results<br><br><br>Morning<br><br>Is there a short description somewhere how to run the tests and what are the prerequisites? The information coming to me at the moment is just so overwhelmingly big that I cannot cope with that :)<br><br>And also one question, the OpenGL performance looks very fast and stable but it's kind of a flicking. Seems like FPS is low or blank screens between frames (not sure but movement looks strange), am I doing
something wrong?<br><br>Regards,<br>Lauri<br>PS: FYI: a short video of Car3D on Motorola Xoom: <a href="http://www.youtube.com/watch?v=lv_f96fqciQ" target="_blank">http://www.youtube.com/watch?v=lv_f96fqciQ</a><br><br><br>On 25.09.2011 20:26, BogDan wrote:<br><br>Hello folks,<br><br>I manage to run almost all tests on android, some of them are crashing but most of them are running and surprisingly a lot are passing all tests.<br>The tests where made using dfb51925e136a96ed0fcdcfed140f0ac6158771a compiled in debug mode.<br><br>Next step is to try to modify Nokia's bm[1] tools to fit our needs :<br> - add device parameter or should we use host parameter instead? This parameter is very important to group benchmarks by device model ("ro.product.name" parameter of getprop command).<br> - add authentication support: I think adding ssl support will be the easiest and the safest, this way we can automatically accept benchmark results from everyone who has a
certificate signed with our server certificate.<br><br><br><br>Cheers,<br>BogDan.<br><br>[1] <a href="https://gitorious.org/%7Etaipan/qt-labs/android-bm" target="_blank">https://gitorious.org/~taipan/qt-labs/android-bm</a><br><br>_______________________________________________<br>Necessitas-devel mailing list <a ymailto="mailto:Necessitas-devel@kde.org" href="mailto:Necessitas-devel@kde.org">Necessitas-devel@kde.org</a> <a href="https://mail.kde.org/mailman/listinfo/necessitas-devel" target="_blank">https://mail.kde.org/mailman/listinfo/necessitas-devel</a><br><br><br><br></div></div></blockquote></div></div></body></html>