<div dir="ltr"><div><div><div>Dear Mr Rahn and Mr Kuettner,<br><br></div>I am Alejandro GarcĂa Montoro, a Computer Science and Mathematics student at University of Granada, Spain.<br><br></div>I am interested in applying for the project <i>Bringing Marble into the Planetarium </i>of the ESA SOCIS 2015 programme but, before submitting the application,
I wanted to contact you in order to introduce myself and have some more
information.<br><br></div><div>I am studying the fourth year of my double degree. Last year I participated with <a href="http://granasat.ugr.es/index.php/bexus-programme/our-experiment" target="_blank">GranaSAT</a> in the <a href="http://rexusbexus.net/" target="_blank">REXUS/BEXUS</a>
programme, with the launch of an experiment in a stratospheric balloon.
We tested three attitude determination systems in order to characterise
them and choose the best one for the picosatellite the University of
Granada is designing. I worked as the software engineer of the team,
designing and coding all the system except for one of the attitude
determination subsystems and the ground station. We released all the
code with a GPL license; you can find the project code in its <a href="https://github.com/agarciamontoro/granasatServer" target="_blank">GitHub repository.</a><br></div><div><br></div><div>GranaSAT project enhanced my interest in the aerospace field and all the space-related software, and once I saw the ESA SOCIS programme I decided to apply.<br><br></div><div>I am interested in Marble and in this specific idea because I think I could be really helpful. I feel very comfortable working with C++; last year, at GranaSAT, I learned a lot about optics-related issues, as I developed a Horizon Sensor from scratch and we had to deal with the camera, lenses, sensors and all the optical concepts they involved; furthermore, I think my mathematical knowledge could be really helpful in the development of such an idea.<br></div><div><br></div><div>I have also worked
with OpenGL during the last year. Last semester I studied a Computer
Graphics subject in which we worked with it (the code of all the
project I developed can be seen in <a href="https://github.com/agarciamontoro/PracticasInformaticaGrafica" target="_blank">this other repository</a>). Hence, I think I could help with the enrichment of the Marble OpenGL mode.<br><br></div><div>I am not an expert in celestial mechanics, but I am now studying my second course in the university about Differential Equations. Therefore, as I have the mathematical basis, I could learn all the physics concepts I need to develop the project.<br></div><div><br></div><div>Given
my recent aerospace background and my technical capabilities, I think I
am ready for applying to this project. Hence, I started to study Marble code some days ago. By now I understand the very basics of
the code, of the structure and of the dependencies. I have also started
studying Qt, as it is the first time I work with this framework.<br><br>I am also getting used to Stellarium code and its projection module; I think it could be a very good start point for the implementation.<br><br>Finally, I wanted to know what do you exactly want the students to write in
the application. I am sketching a timing schedule that I will include,
along with the first ideas I have for the implementation of the project
and my technical background. If you need anything else, please, let me
know.<br><br></div><div>Looking forward to your feedback.<br><br></div><div>Best regards,<br></div>Alejandro</div>