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      This is an automatically generated e-mail. To reply, visit:
      <a href="http://git.reviewboard.kde.org/r/106013/">http://git.reviewboard.kde.org/r/106013/</a>
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    <a href="http://git.reviewboard.kde.org/r/106013/diff/1/?file=77668#file77668line52" style="color: black; font-weight: bold; text-decoration: underline;">src/lib/ScanlineTextureMapperContext.h</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">public:</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>
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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="k">const</span> <span class="n">StackedTile</span> <span class="o">&</span><span class="n">getTile</span><span class="p">();</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Any reason why it's not just called "tile()" ? "get"-APIs in Qt usually just refer to static getters.</pre>
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    <a href="http://git.reviewboard.kde.org/r/106013/diff/1/?file=77674#file77674line84" style="color: black; font-weight: bold; text-decoration: underline;">src/lib/StackedTile.cpp</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">static const uchar **jumpTableFromQImage8( const QImage &img )</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>
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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="c1">// VectorTile shouldnt call this method</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Did you check by chance whether this couldn't even happen for TextureTiles? - Anyways, good that this is checked for (and yes that is one of the cases where I wouldn't favor an assert.</pre>
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    <a href="http://git.reviewboard.kde.org/r/106013/diff/1/?file=77682#file77682line57" style="color: black; font-weight: bold; text-decoration: underline;">src/lib/TileLoader.h</a>
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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="kt">void</span> <span class="n">downloadTile</span><span class="p">(</span> <span class="n">TileId</span> <span class="k">const</span> <span class="o">&</span> <span class="n">tileId</span><span class="p">,</span> <span class="n">DownloadUsage</span> <span class="k">const</span> <span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">btw, I think we should mostly stick with const prefixing in parameters for consistency.</pre>
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    <a href="http://git.reviewboard.kde.org/r/106013/diff/1/?file=77683#file77683line112" style="color: black; font-weight: bold; text-decoration: underline;">src/lib/TileLoader.cpp</a>
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   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>
   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">GeoDataDocument *TileLoader::loadTileVectorData( TileId const & tileId, DownloadUsage const usage, QString const &format )</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">            <span class="n">Q_ASSERT</span><span class="p">(</span> <span class="n">status</span> <span class="o">==</span> <span class="n">Expired</span> <span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Hm, what is the reason for not accepting the Expired status? Is it just to trigger the "insert code here" action once the feature is added in the future?</pre>
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    <a href="http://git.reviewboard.kde.org/r/106013/diff/1/?file=77688#file77688line137" style="color: black; font-weight: bold; text-decoration: underline;">src/lib/VectorTileMapper.cpp</a>
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   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void VectorTileMapper::setRepaintNeeded()</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="kt">void</span> <span class="n">VectorTileMapper</span><span class="o">::</span><span class="n">zoomChanged</span><span class="p">(){</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">"zoomChanged" is not a good name for this method since the "fooChanged()" naming is usually just used for signals. Slots get usually named after what happens inside them. So here it would rather be something like "initTileRangeCoords" or such.</pre>
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    <a href="http://git.reviewboard.kde.org/r/106013/diff/1/?file=77697#file77697line78" style="color: black; font-weight: bold; text-decoration: underline;">src/lib/geodata/data/GeoDataLatLonAltBox.h</a>
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   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">class GEODATA_EXPORT GeoDataLatLonAltBox : public GeoDataLatLonBox</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>
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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="n">uint</span> <span class="n">qHash</span><span class="p">(</span><span class="k">const</span> <span class="n">GeoDataLatLonAltBox</span> <span class="o">&</span><span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">What is the use-case of such an API inside GeoDataLatLonAltBox? Why is it needed? :)</pre>
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    <a href="http://git.reviewboard.kde.org/r/106013/diff/1/?file=77704#file77704line67" style="color: black; font-weight: bold; text-decoration: underline;">src/lib/layers/VectorTileLayer.cpp</a>
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   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">public:</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>
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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="kt">void</span> <span class="n">mapChanged</span><span class="p">();</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">"mapChanged()" sounds like the name of a signal (since Qt consistently only names signals using the postfix "Changed". Slots are usually named after what happens inside them.</pre>
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    <a href="http://git.reviewboard.kde.org/r/106013/diff/1/?file=77704#file77704line208" style="color: black; font-weight: bold; text-decoration: underline;">src/lib/layers/VectorTileLayer.cpp</a>
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   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">public:</pre></td>

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    <td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="k">return</span> <span class="n">QStringList</span><span class="p">()</span> <span class="o"><<</span> <span class="s">"SURFACE"</span><span class="p">;</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I guess after Cezar's latest changes we might want to have the zValue defined in addition to ensure that the buildings get displayed "under" the coordlines and above the ground layer.</pre>
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    <a href="http://git.reviewboard.kde.org/r/106013/diff/1/?file=77704#file77704line363" style="color: black; font-weight: bold; text-decoration: underline;">src/lib/layers/VectorTileLayer.cpp</a>
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   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">public:</pre></td>

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<p>- Torsten</p>


<br />
<p>On August 14th, 2012, 2:37 p.m., Ander Pijoan wrote:</p>






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<div>Review request for Marble.</div>
<div>By Ander Pijoan.</div>


<p style="color: grey;"><i>Updated Aug. 14, 2012, 2:37 p.m.</i></p>






<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">More documentation can be found here: http://techbase.kde.org/Projects/Marble/GSoC2012

Review Request #106009 needs to be previously submitted, for this to work.

During this GSoC2012 n order to make Marble download, render and manage vector data tiles, some classes have been created. The download url written in the .dgml file will download the tiles according to OpenStreetMaps tile names and it will try to parse them with all Marble's parsers. This GSoC tests have been made with the .dgml file included in this review and Kothic's server json tiles (hosted on http://osmosnimki.ru/vtile/ - please don't use it heavily-loaded projects for now) while OpenStreetMap finishes building its own data tile server. These Kothic tiles have a very similar format (https://github.com/kothic/kothic-js/wiki/Tiles-format) to the ones that OSM will have.

When Vector data is parsed it is stacked in an abstract class Tile (which is extended by ImageTile or VectorTile depending on the map) and is sent to VectorTileLayer which renders it.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Testing done with the .dgml and the files attached.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">

 <li>data/CMakeLists.txt <span style="color: grey">(d612723)</span></li>

 <li>data/maps/earth/vectorosm/0/0/0.jpeg <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/0/0/0.js <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/0/0/0.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend.html <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/airportapron.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/airportrunway.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/boundary.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/bridge.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/bridleway.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/byway.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/cycleway.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/footway.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/motorway.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/primaryroad.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/railway.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/railwaystation.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/secondaryroad.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/significantbuilding.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/subway.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/summitpeak.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/track.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/tram.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/trunkroad.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/tunnel.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/unclassifiedroad.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/legend/unsurfacedroad.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/srtm.jpg <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/vectorosm-preview.png <span style="color: grey">(PRE-CREATION)</span></li>

 <li>data/maps/earth/vectorosm/vectorosm.dgml <span style="color: grey">(PRE-CREATION)</span></li>

 <li>src/lib/CMakeLists.txt <span style="color: grey">(5d05e21)</span></li>

 <li>src/lib/DownloadRegion.cpp <span style="color: grey">(a36dc60)</span></li>

 <li>src/lib/DownloadRegionDialog.cpp <span style="color: grey">(a67c7aa)</span></li>

 <li>src/lib/ElevationModel.h <span style="color: grey">(69f7e6a)</span></li>

 <li>src/lib/ElevationModel.cpp <span style="color: grey">(6e36298)</span></li>

 <li>src/lib/FileStoragePolicy.cpp <span style="color: grey">(6a505b7)</span></li>

 <li>src/lib/FileStorageWatcher.cpp <span style="color: grey">(27c5dae)</span></li>

 <li>src/lib/GeoDataTreeModel.cpp <span style="color: grey">(7c5649d)</span></li>

 <li>src/lib/GeoGraphicsScene.cpp <span style="color: grey">(d03886f)</span></li>

 <li>src/lib/GeoPainter.cpp <span style="color: grey">(f57a3ca)</span></li>

 <li>src/lib/MapWizard.cpp <span style="color: grey">(068e710)</span></li>

 <li>src/lib/MarbleMap.cpp <span style="color: grey">(a0e2b8b)</span></li>

 <li>src/lib/MarbleModel.cpp <span style="color: grey">(838c704)</span></li>

 <li>src/lib/MarbleRunnerManager.cpp <span style="color: grey">(a0b8f0d)</span></li>

 <li>src/lib/MergedLayerDecorator.h <span style="color: grey">(1a6906d)</span></li>

 <li>src/lib/MergedLayerDecorator.cpp <span style="color: grey">(119a3e2)</span></li>

 <li>src/lib/ScanlineTextureMapperContext.h <span style="color: grey">(06518b0)</span></li>

 <li>src/lib/ScanlineTextureMapperContext.cpp <span style="color: grey">(ff3197b)</span></li>

 <li>src/lib/ServerLayout.h <span style="color: grey">(04c244f)</span></li>

 <li>src/lib/ServerLayout.cpp <span style="color: grey">(3a67f41)</span></li>

 <li>src/lib/SphericalScanlineTextureMapper.cpp <span style="color: grey">(0d6bb93)</span></li>

 <li>src/lib/StackedTile.h <span style="color: grey">(aac0126)</span></li>

 <li>src/lib/StackedTile.cpp <span style="color: grey">(a230b62)</span></li>

 <li>src/lib/StackedTileLoader.h <span style="color: grey">(87dd6b6)</span></li>

 <li>src/lib/StackedTileLoader.cpp <span style="color: grey">(812a4ed)</span></li>

 <li>src/lib/StackedTile_p.h <span style="color: grey">(2e6188c)</span></li>

 <li>src/lib/TextureTile.h <span style="color: grey">(bf6e33f)</span></li>

 <li>src/lib/TextureTile.cpp <span style="color: grey">(97bae36)</span></li>

 <li>src/lib/Tile.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>src/lib/Tile.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>src/lib/TileLoader.h <span style="color: grey">(c2f68ec)</span></li>

 <li>src/lib/TileLoader.cpp <span style="color: grey">(1ca214b)</span></li>

 <li>src/lib/TileScalingTextureMapper.cpp <span style="color: grey">(1ee41a5)</span></li>

 <li>src/lib/VectorTile.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>src/lib/VectorTile.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>src/lib/VectorTileMapper.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>src/lib/VectorTileMapper.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>src/lib/blendings/Blending.h <span style="color: grey">(ae56e7a)</span></li>

 <li>src/lib/blendings/BlendingAlgorithms.h <span style="color: grey">(49d3206)</span></li>

 <li>src/lib/blendings/BlendingAlgorithms.cpp <span style="color: grey">(07ce60e)</span></li>

 <li>src/lib/blendings/SunLightBlending.h <span style="color: grey">(6628d22)</span></li>

 <li>src/lib/blendings/SunLightBlending.cpp <span style="color: grey">(6f2f8fb)</span></li>

 <li>src/lib/geodata/data/GeoDataContainer.cpp <span style="color: grey">(bdd8fa0)</span></li>

 <li>src/lib/geodata/data/GeoDataContainer_p.h <span style="color: grey">(b3a3872)</span></li>

 <li>src/lib/geodata/data/GeoDataFeature.cpp <span style="color: grey">(dd5fcc8)</span></li>

 <li>src/lib/geodata/data/GeoDataLatLonAltBox.h <span style="color: grey">(15f7d16)</span></li>

 <li>src/lib/geodata/writers/dgml/DgmlTextureTagWriter.cpp <span style="color: grey">(202ea85)</span></li>

 <li>src/lib/layers/CMakeLists.txt <span style="color: grey">(7b46acf)</span></li>

 <li>src/lib/layers/GeometryLayer.cpp <span style="color: grey">(9ec92aa)</span></li>

 <li>src/lib/layers/TextureLayer.h <span style="color: grey">(b6e74d9)</span></li>

 <li>src/lib/layers/TextureLayer.cpp <span style="color: grey">(f5de718)</span></li>

 <li>src/lib/layers/VectorTileLayer.h <span style="color: grey">(PRE-CREATION)</span></li>

 <li>src/lib/layers/VectorTileLayer.cpp <span style="color: grey">(PRE-CREATION)</span></li>

 <li>src/marble_part.cpp <span style="color: grey">(808ca59)</span></li>

 <li>src/tilecreator/CMakeLists.txt <span style="color: grey">(2963831)</span></li>

 <li>tests/TestGeoSceneWriter.cpp <span style="color: grey">(4b88580)</span></li>

</ul>

<p><a href="http://git.reviewboard.kde.org/r/106013/diff/" style="margin-left: 3em;">View Diff</a></p>




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