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This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/105019/">http://git.reviewboard.kde.org/r/105019/</a>
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<div>Review request for Marble.</div>
<div>By Dennis Nienhüser.</div>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Currently GeoPainter renders Polygons wrong if they have an outline pen and are filled (think of buildings): A QPolygonF is created from the outer boundary and the inner rings are subtracted. Now QPainter paints the stroke of such Polygons by connecting each point, leading to unwanted connections between the outer boundary and the inner holes. See http://i.imgur.com/25rjs.png (from Ander).
The patch changes this to paint the background (brush) as previous, but paints the outer and inner rings' outlines individually. Please review with performance in mind. Any ideas how to paint everything in one go (should be faster)?
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>src/lib/GeoPainter.cpp <span style="color: grey">(aa18e47)</span></li>
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<p><a href="http://git.reviewboard.kde.org/r/105019/diff/" style="margin-left: 3em;">View Diff</a></p>
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