<table><tr><td style="">zzag added inline comments.
</td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px 8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); display: inline-block; border: 1px solid rgba(71,87,120,.2);" href="https://phabricator.kde.org/D26859">View Revision</a></tr></table><br /><div><strong>INLINE COMMENTS</strong><div><div style="margin: 6px 0 12px 0;"><div style="border: 1px solid #C7CCD9; border-radius: 3px;"><div style="padding: 0; background: #F7F7F7; border-color: #e3e4e8; border-style: solid; border-width: 0 0 1px 0; margin: 0;"><div style="color: #74777d; background: #eff2f4; padding: 6px 8px; overflow: hidden;"><a style="float: right; text-decoration: none;" href="https://phabricator.kde.org/D26859#inline-159448">View Inline</a><span style="color: #4b4d51; font-weight: bold;">zzag</span> wrote in <span style="color: #4b4d51; font-weight: bold;">input.cpp:1663</span></div>
<div style="margin: 8px 0; padding: 0 12px; color: #74777D;"><p style="padding: 0; margin: 8px;">Yes, x and y in the motion event must be in the surface-local coordinates, i.e. relative to the upper left corner of the main surface.</p></div></div>
<div style="margin: 8px 0; padding: 0 12px;"><p style="padding: 0; margin: 8px;">btw, maybe it might be worth to introduce a method to map points from the global screen coordinates to surface-local coordinates, e.g.</p>

<div class="remarkup-code-block" style="margin: 12px 0;" data-code-lang="cpp" data-sigil="remarkup-code-block"><pre class="remarkup-code" style="font: 11px/15px "Menlo", "Consolas", "Monaco", monospace; padding: 12px; margin: 0; background: rgba(71, 87, 120, 0.08);"><span class="n">QPoint</span> <span class="n">Toplevel</span><span style="color: #aa2211">::</span><span class="n">mapToLocal</span><span class="p">(</span><span style="color: #aa4000">const</span> <span class="n">QPoint</span> <span style="color: #aa2211">&</span><span class="n">point</span><span class="p">)</span> <span style="color: #aa4000">const</span>
<span class="p">{</span>
    <span style="color: #aa4000">return</span> <span class="n">point</span> <span style="color: #aa2211">-</span> <span class="n">bufferGeometry</span><span class="p">().</span><span class="n">topLeft</span><span class="p">();</span>
<span class="p">}</span>

<span class="n">QPointF</span> <span class="n">Toplevel</span><span style="color: #aa2211">::</span><span class="n">mapToLocal</span><span class="p">(</span><span style="color: #aa4000">const</span> <span class="n">QPointF</span> <span style="color: #aa2211">&</span><span class="n">point</span><span class="p">)</span> <span style="color: #aa4000">const</span>
<span class="p">{</span>
    <span style="color: #aa4000">return</span> <span class="n">point</span> <span style="color: #aa2211">-</span> <span class="n">QPointF</span><span class="p">(</span><span class="n">bufferGeometry</span><span class="p">().</span><span class="n">topLeft</span><span class="p">());</span>
<span class="p">}</span></pre></div></div></div></div></div></div><br /><div><strong>REPOSITORY</strong><div><div>R108 KWin</div></div></div><br /><div><strong>REVISION DETAIL</strong><div><a href="https://phabricator.kde.org/D26859">https://phabricator.kde.org/D26859</a></div></div><br /><div><strong>To: </strong>apol, KWin, Plasma, zzag, davidedmundson<br /><strong>Cc: </strong>davidedmundson, zzag, kwin, Orage, cacarry, LeGast00n, The-Feren-OS-Dev, cblack, jraleigh, zachus, fbampaloukas, GB_2, mkulinski, ragreen, jackyalcine, iodelay, crozbo, bwowk, ZrenBot, ngraham, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, romangg, jensreuterberg, abetts, sebas, apol, ahiemstra, mart<br /></div>