<table><tr><td style="">jpalecek added a comment.
</td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px 8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); display: inline-block; border: 1px solid rgba(71,87,120,.2);" href="https://phabricator.kde.org/D27924">View Revision</a></tr></table><br /><div><div><blockquote style="border-left: 3px solid #8C98B8;
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<div style="font-style: normal;
padding-bottom: 4px;">In <a href="https://phabricator.kde.org/D27924#628197" style="background-color: #e7e7e7;
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<p>That's true. I still see this more as a kludge than a real fix, since IMO that is up to Nvidia. Moreover, I've found that while it does reduce the amount of crashes about 10 times, it doesn't unfortunately fix them all (some happen when the computer is suspended in the middle of drawing, without a chance to do cleanup/<tt style="background: #ebebeb; font-size: 13px;">initGL</tt> - however the unmapping of the memory which causes the crash happens some time later and pretty synchronously, although I'm not yet sure on which call it happens).</p>
<blockquote style="border-left: 3px solid #a7b5bf; color: #464c5c; font-style: italic; margin: 4px 0 12px 0; padding: 4px 12px; background-color: #f8f9fc;"><p>But this fix is clean and putting in an explicit fence on cleanup doesn't sound like a bad idea.</p></blockquote>
<p>I would rather wait on this, there's no need to be hasty. But if there are other comments on this, I'd like to read them (right now, I can't see anything).</p></div></div><br /><div><strong>REPOSITORY</strong><div><div>R108 KWin</div></div></div><br /><div><strong>BRANCH</strong><div><div>wip</div></div></div><br /><div><strong>REVISION DETAIL</strong><div><a href="https://phabricator.kde.org/D27924">https://phabricator.kde.org/D27924</a></div></div><br /><div><strong>To: </strong>jpalecek, davidedmundson, KWin, ekurzinger<br /><strong>Cc: </strong>kwin, Orage, cacarry, LeGast00n, The-Feren-OS-Dev, cblack, jraleigh, zachus, fbampaloukas, GB_2, mkulinski, ragreen, jackyalcine, iodelay, crozbo, bwowk, ZrenBot, ngraham, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, romangg, jensreuterberg, abetts, sebas, apol, ahiemstra, mart<br /></div>