<div dir="ltr">Hi Artem,<div><br></div><div>Excellent progress! Are you doing the Android build now for phones/tablets or both? Try to include a short video in your blog if you can.</div><div><br></div><div>Regards,</div><div>Jasem</div><div><br></div></div><div class="gmail_extra"><br><div class="gmail_quote">On Tue, May 17, 2016 at 8:20 PM, Artem Fedoskin <span dir="ltr"><<a href="mailto:afedoskin3@gmail.com" target="_blank">afedoskin3@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div>Dear developers of <span>KStars</span>,<br><br></div>After a 2 days delay (I planned to commit on Saturday) I finally pushed what I've done during the past week to gsoc2016-<span>kstarslite</span> branch. What you will find in these series of commits:<br><ol><li>Moved Projection <span>enum</span> from <span>SkyMap</span> to Projector. Introduced <span>RootNode</span>
<br>
class that handles texture generation and caching as well as node clipping. It was pretty interesting to implement clipping and I will explain it in my blog post.</li><li>
<div>After <span>Jasem</span> got rid of <span>KIO</span> in the most classes I was able to compile <span>KStars</span> for Android. Except for a few classes, I left only
those that <span>KStars</span> Lite uses. <span>QML</span> files are now
installed and used from platforms application data directory.
Works well on desktop but on Android shows black screen (probably <span>QML</span>
files can't be loaded. Need to investigate this further)</div></li><li>Added support for asteroids and comets. <span>QtQuick</span> Scene Graph shows good performance even if I turn off all mag limitations and zoom level checks but it will be much interesting to see Android performance. Also changed structure of nodes.</li></ol><p>I will post detailed report of what I've done tomorrow in my blog. My plan now is to finish Android build (I will post instructions on how to build in blog), change few minor things and port planet moons. After that I plan to dive into porting Equatorial and Horizontal coordinate systems to <span>SkyMapLite</span>.</p><p>Regards, <span>Artem</span><br></p></div>
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<br></blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature"><div dir="ltr"><div>Best Regards,<br>Jasem Mutlaq<br></div><div><br></div></div></div>
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