<div dir="ltr">Hello all,<div><br></div><div>I was wondering if it would be better to use QPainter own clipping use QPainterPath to set the clipping in KStars instead of doing our own clipping routines?</div><div><br></div><div>How can we find out the polygon enclosing the skymap when the fov radius is less than 180 degrees? We can then simply set that polygon at the clipping polygon and we're and we're set, which would solve clipping issues with the constellation art and also with the artificial horizon polygon I'm currently working on.<br clear="all"><div><br></div>-- <br><div class="gmail_signature"><div dir="ltr"><div>Best Regards,<br>Jasem Mutlaq<br></div><div><br></div></div></div>
</div></div>