<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 TRANSITIONAL//EN">
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; CHARSET=UTF-8">
<META NAME="GENERATOR" CONTENT="GtkHTML/3.2.4">
</HEAD>
<BODY>
On Ġim, 2005-02-18 at 21:52 +0100, Andreas Zehender wrote:
<BLOCKQUOTE TYPE=CITE>
<PRE>
<FONT COLOR="#000000">Hi!</FONT>
<FONT COLOR="#000000">> 1. Add a "folder" object which can group together any other objects in</FONT>
<FONT COLOR="#000000">> the tree (including declarations, cameras etc). This would have no</FONT>
<FONT COLOR="#000000">> effect on the rendered scene.</FONT>
<FONT COLOR="#000000">Declarations have to be top level for efficiency reasons IIRC. Groups should </FONT>
<FONT COLOR="#000000">be possible.</FONT>
</PRE>
</BLOCKQUOTE>
It would only effect the *display* of the tree and of the dialog where one selects an existing declaration, nothing else. <BR>
<BR>
For example, I'm currently designing my future house using it, and have around 60 pigment or texture declarations and 50 object declarations. It makes a hell of a list to search through. If I could group them, eg. "metals", "glasses", "woods" etc., it would be easier to find a texture in the tree or popup list. Same with the objects.
<BLOCKQUOTE TYPE=CITE>
<PRE>
<FONT COLOR="#000000">> bug:</FONT>
<FONT COLOR="#000000">></FONT>
<FONT COLOR="#000000">> When selecting a vertex in a lathe object it is highlighted in the list,</FONT>
<FONT COLOR="#000000">> but if you click the "delete" button, another vertex will be deleted.</FONT>
<FONT COLOR="#000000">Do you have a sample scene and detailed steps how to reproduce this bug?</FONT>
</PRE>
</BLOCKQUOTE>
1. Starting with a new scene;<BR>
2. Add a prism object.<BR>
3. Select the top-left point in the "top" view<BR>
4. Click the 'delete' button in the prism properties<BR>
5. The top-RIGHT point (ie, the first point in the list) gets deleted instead of the top-left point (the last point in the list).<BR>
<BR>
Scenario 2:<BR>
1. Starting with a new scene;<BR>
2. Add a prism object<BR>
3. In the prism properties, select the second point (the right-most vertex should be highlighted in the top view)<BR>
4. On the top view, select the left-most vertex (the point before last should be highlighted in the list)<BR>
5. Click the delete button<BR>
6. The right-most vector will be deleted instead of the left-most.<BR>
<BR>
The same happens with lathe and surface-of-revolution objects. <BR>
<BR>
It seems that the 'delete' button will delete the last point which was selected from the properties list, irrespective of whether a different point has been highlighted in the viewport(s).<BR>
<BR>
The same happens with the insert-point buttons.<BR>
<BR>
<TABLE CELLSPACING="0" CELLPADDING="0" WIDTH="100%">
<TR>
<TD>
-- <BR>
Ramon Casha <<A HREF="mailto:ramon.casha@linux.org.mt">ramon.casha@linux.org.mt</A>><BR>
Malta Linux User Group
</TD>
</TR>
</TABLE>
</BODY>
</HTML>