<div dir="ltr"><div>On WIndows, we're just distributing a regular Windows "portable build" through Steam, but I can always pop an extra file in there.</div><div>I think we can also pass in a CLI argument via the Steamworks web interface, as I understand it.</div><div><br></div><div>For Linux, we can do either of those options or I can set an extra environment variable in our launcher.sh bash script.</div><div><br></div><div>FWIW, I'm not sure I see the issue with advertising our dev fund to users who have bought Krita on a store. Is it something a significant number users have been complaining about?</div><div>We could add an option to disable the banner in Krita's settings, or we could just get rid of it altogether if it's something that isn't helping us raise funds or inform artists about our development model.<br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, Jul 27, 2023 at 1:55 AM Halla Rempt <<a href="mailto:halla@valdyas.org">halla@valdyas.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">On donderdag 27 juli 2023 06:48:20 CEST Iván Yossi wrote:<br>
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> From what emmet told in chat and what I thought is<br>
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For Linux and Windows: is there an environment variable we can check or something else to know we're in steam, and if so, what is it?<br>
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Otherwise, I might just as well check whether there's "steam" in the path to the app executable?<br>
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Halla<br>
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