About the smudge brush backward compatibility I agree that's not much important and you probably shouldn't waste time on it.<br>I like the idea to leave it on next release, just the time for users to convert their presets from legacy to new smudge brush (I already did that myself, but I think about all the users who don't use alpha version…)<br>
<br><br><div class="gmail_quote">2011/6/28 Silvio Heinrich <span dir="ltr"><<a href="mailto:plassy@web.de">plassy@web.de</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<div class="im">On 06/26/2011 11:21 PM, Lukast dev wrote:<br>
> I will, but did you tested and worked on the backward compatibility<br>
> with smudge presets 2.3? It's important as the brush was released as<br>
> "stable". If it would be "Experimental" category, it might be less strict.<br>
</div>Sorry, No backward compatibility for the smudge brush.<br>
I mean it would of course be possible somehow but in my POV it<br>
wouldn't be worth the effort.<br>
We would have to make it possible that a preset for the smudge PaintOp<br>
would load for the Color Smudge PaintOp. This looks like a hack for me.<br>
I would just remove it. And even if the brush was marked as stable I<br>
don't think its this important to keep backward compatibility for this<br>
brush.<br>
It didn't work correctly, so I think it wasn't in use so much and the<br>
smudge brush only has 5 options where two of them don't have any effect<br>
(the "darken" and the "opacity" option).<br>
If you absolutely want the backward compatibility you need to take care<br>
of this<br>
by yourself :D.<br>
<br>
Alternatively I would suggest in the 2.4 release we let the users know<br>
that the smudge brush is deprecated and will be removed in the next release.<br>
Then they have time for a whole release cycle to convert their presets.<br>
<br>
But I really prefer to just remove it :P<br>
<div class="im">>> And I think the chalk brush can be removed.<br>
> Chalk brush was not released with 2.3,<br>
> it's compilation is turned off before the release.<br>
><br>
>> With all the features in the pixel brush, the chalk brush<br>
>> is pretty useless :)<br>
> I use it as fast way to prototype new brushes,<br>
> so I want to have the code around and I want developers to fix compilation<br>
> when they change API and stuff --I want to have it compilable.<br>
</div>Yes thats exactly what I meant.<br>
It's compilable. The whole calligra suite is so huge thats a real pain<br>
to do a fresh compile. Even with a fast computer and just krita enabled<br>
it takes painfully long. I think we should reduce where we can and don't<br>
carry<br>
a lot of dead corpses along our way :D.<br>
And it needs maintenance. Honestly It will become more and more a nightmare<br>
to maintain the brush and paintop stuff. With all the brushes and<br>
paintop options<br>
It's hard enough if someone needs to make some changes in the<br>
infrastructure.<br>
Thats why I would like to remove at least the stuff thats not in use.<br>
I mean it's just my opinion. I won't start to cry if we keep it :D<br>
<div class="im">> It's nice example of simple brush -- just copy the dir and start<br>
> a new brush, that's my workflow.<br>
><br>
> Btw would you please fix some other paintops as I can't change<br>
> the blending mode with them (e.g. filter, deform, experimental)<br>
</div>Thats not a bug. The filter and the deform brush don't work with<br>
blending modes<br>
so this option gets disabled. But the experiment brush would work with other<br>
modes except "normal" I guess. You only have to add the KisCompositeOpOption<br>
in the settings widget. Or I can do it, if you want :).<br>
<div class="im">> I don't like the behaviour, that when I select blending mode<br>
> Multiply and then I change the brush, the blending mode is set to Normal.<br>
> I want to be able to continue with Multiply if I did not save the<br>
> blending mode in the<br>
> preset. Or I should always create presets with blending mode? What do<br>
> you think?<br>
> If it is better for me to create presets with blending mode, I will<br>
> try to adopt :) but is<br>
> it better workflow?<br>
</div>Yes I think we should go for Davids proposed solution :)<br>
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