Silvio: After more test, I've found the issue is not in "regular" bitmap brushes (gbr) but only in<br>ANIMATED bitmap brushes (gih), and the issue is that the brush only load 1 "frame" locked during the stroke <br>
instead of using the animated brush correctly.<br><br>You can check this easily using the "Z-test pressure" brush in last GPS pack<br>you're talking about.<br>