<br><br><div class="gmail_quote">On Wed, Dec 23, 2009 at 6:40 PM, Dmitry Kazakov <span dir="ltr"><<a href="mailto:dimula73@gmail.com">dimula73@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
KisPainterCanvas uses 8-bit either. Speaking truly i can't imagine the case where one can see any difference in colors between 16/8-bit depth on regular monitor. As far as i remember DVI-standard uses "up to 24-bit" representation, so 16-bit won't help anyway ;)<br>
<br>Could you publish the test, please?<br><br>Maybe you mean "stripes" on gradients, don't you?<br>If so, the problem is a bit worse, than just "16-bit" canvas. As it might not help. Most of the editors, afaik, uses "dithering" during conversion from 16-bit to 8-bit. They add a special noise to the image to hide this stripes (at least Photoshop does).<br>
I'm not sure Krita has this ability... (Cyrille, ping!)</blockquote></div><br>This means that the problem is not in 16-bit display, but in conversion 16->8 bit<br><br clear="all"><br>-- <br>Dmitry Kazakov<br>