<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"><html><head><meta name="qrichtext" content="1" /><style type="text/css">p, li { white-space: pre-wrap; }</style></head><body style=" font-family:'DejaVu Sans'; font-size:9pt; font-weight:400; font-style:normal;">On Sunday 06 September 2009, Dmitry Kazakov wrote:<br>
> Of course the last word is for Boudewijn, but i vote for joining prescaled<br>
> projection's buffer and canvas' one. This will lead to some changes in<br>
> canvas architecture, but it'll create really good, clear, easy to<br>
> understand system.<br>
Yes but not for 2.1.<br>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;"><br></p>> > since xor is ugly as well...<br>
><br>
> For me Xor is not so ugly as two pixel heavy lines.<br>
Well, I think this one is rather nice http://imagebin.ca/view/sGPG5uH.html , and we can iterate over it to make it looks even better.<br>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;"><br></p>> More than that, this is the way other editors work.<br>
It's not really a valid argument. It's not because other editors do something that is the best solution, and shouldn't prevent us to innovate.<br>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;"><br></p>-- <br>
Cyrille Berger</p></body></html>