<div class="gmail_quote">On Thu, Sep 3, 2009 at 11:24 PM, Warren Baird <span dir="ltr"><<a href="mailto:photogeekmtl@gmail.com">photogeekmtl@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<br><br><div class="gmail_quote"><div class="im">On Thu, Sep 3, 2009 at 4:04 PM, <a href="mailto:LukasT.dev@gmail.com" target="_blank">LukasT.dev@gmail.com</a> <span dir="ltr"><<a href="mailto:lukast.dev@gmail.com" target="_blank">lukast.dev@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div><br>
</div>Why do you want to move away from GIMP?<br>
What are your use cases? How do you use GIMP and what do you expect from<br>
Krita?<br></blockquote></div><div><br>The main reason functionally is to get higher bpp. My use cases are generally around blending 3 or 4 high resolution (21 mp) images and then overlaying 3 or 4 other masked images into the mix. You can see examples of my artwork at <a href="http://www.synergisticimages.ca" target="_blank">http://www.synergisticimages.ca</a> - I generally bring in 3 or 4 images layers, mess about with the blending modes - I usually end up using 'soft light' or 'hard light', I then mess about with transparency and image layering a lot, and then start bringing in other images.<br>
<br>The base images are RAW images mostly from either a Canan 350D or a 5D mrk ii - so 12 or 14 bit per channel. Currently I'm converting them to jpegs in aperture and working on the jpegs in gimp.<br><br>I'd love to just be able to load the raw images into krita as a 16bit per channel image, and do all my blendings at a higher bit depth.<br>
<br>Of course that means I'll need to find a way to print higher bit depth images, but I'll worry about that later.<br><br>I also spend a fair bit of time in the gimp separating people and objects from their backgrounds - but frankly I could continue doing that in the gimp, save out a png and bring that into krita - bit depth is less important there...<br>
<br>Bonus points for an app that is native mac os x and doesn't need X11.<br clear="all"><font color="#888888"><br>Warren<br></font></div></div></blockquote><div><br>There is a native mac os x version, although I'm not sure if that is packaged.<br>
<br>Krita currently isn't ready to manage such an amout of data yet. There is work in progress to further improve on that, but it will take a bit to be available.<br>For now I wouldn't recommend to use Krita in this megapixel/gigabyte range.<br>
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