meeting notes

David REVOY davidrevoy at gmail.com
Thu Apr 7 20:52:36 CEST 2011


>
> [boud] Looks like there's a good bit of overlap with deevad's list, 
> which is great!
>
> [Timothée]Yes, that was intended, there are things common to any 
> drawing activities, and those must have top-priority to fix.
Cool ! ;) and good list
-David



Looks like there's a good bit of overlap with deevad's list, which is great!

On 04/07/2011 08:17 PM, Timothée Giet wrote:
>
>
> 2011/4/7 Boudewijn Rempt <boud at valdyas.org <mailto:boud at valdyas.org>>
>
>     On Thursday 07 April 2011 Apr, Timothée Giet wrote:
>
>     > Here is a quick list of what I think Krita needs to improve
>     comics workflow
>
>     > support (in no particular order)
>
>     >
>     http://animtim.wehost.be/comics/Krita_Issues_for_Comics-Animtim-042011.pdf
>
>     >
>
>     > About the Physical based brush engine, I share David's though.
>     Of course it
>
>     > can be fun to draw with, but generally it's harder to control
>     and very
>
>     > resources expensive.
>
>     > So: why not, but not a priority.
>
>     >
>
>     > Silvio: keep up the good work on the layer blending modes, I'm
>     waiting for
>
>     > them to reach master, and this time for good! ;)
>
>     >
>
>
>     Looks like there's a good bit of overlap with deevad's list, which
>     is great!
>
>
>
> Yes, that was intended, there are things common to any drawing 
> activities, and those must have top-priority to fix.
>
>
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