<div dir="ltr">Thanks for getting back to me.<div><br></div><div>> Are you referring to just image quality or also A/V sync? </div><div>Both the visual and the syncing look good.<br></div><div style><br></div><div>> Does the A/V sync look good in Kdenlive's monitors even after scrubbing or seeking?</div>
<div style>Yes, at all points during my editing process the sync seems to be just fine.</div><div style><br></div><div style>> Can you reproduce the problem by simply placing a clip on a timeline</div><div>> by itself, rendering that, make a new project, add the rendered clip</div>
<div>> to a timeline by itself, and render that?</div><div style>I will try this tonight and get back to you.</div><div style><br></div><div>> If so, can you reproduce it using one of the binary builds I provided</div>
<div>> to this thread yesterday?</div><div style>I will try this as well.</div><div style><br></div><div style><br></div><div style>Thanks again!</div><div style><br></div><div style><br></div></div><div class="gmail_extra">
<br><br><div class="gmail_quote">On Fri, Feb 8, 2013 at 2:59 PM, Dan Dennedy <span dir="ltr"><<a href="mailto:dan@dennedy.org" target="_blank">dan@dennedy.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div class="im">On Fri, Feb 8, 2013 at 6:05 AM, el jefe delito <<a href="mailto:eljefedelito@gmail.com">eljefedelito@gmail.com</a>> wrote:<br>
> Thanks for the help.<br>
><br>
><br>
>> To the original poster, you need to provide a sample file, the project<br>
>> settings, and the render settings in order to investigate.<br>
><br>
> My Nikon clips are 1280x720 at 23.98 FPS so that's what I changed my project<br>
> file to use. I exported this at the H.264 setting with default values, and<br>
> the output appears perfect. However, I need a logo overlay / watermark and<br>
> trying to do that in the original project, the KDEnlive editor wanted to<br>
> composite that image with a specific video track; my video is edited and on<br>
> multiple tracks so I thought it'd be easier to add as a new project (and<br>
> yes, I'd lose some quality with the re-render).<br>
<br>
</div>Understandable, but for future reference you can also add the first<br>
project to the second project as a clip. However, this H.264 profile<br>
is a very poor choice for this because it is designed for distribution<br>
not for editing because the GOP size (keyframe interval)) is set to<br>
250 frames. At 23.98 fps, that makes the GOP over 10 seconds! That<br>
will make seeking and thereby a/v sync more challenging. You should<br>
use lossless for an intermediate file, and they are faster to encode<br>
as well.<br>
<div class="im"><br>
> Ok, so the first output looks great.<br>
<br>
</div>Are you referring to just image quality or also A/V sync? Does the A/V<br>
sync look good in Kdenlive's monitors even after scrubbing or seeking?<br>
<div class="im"><br>
> The next run, new project, same<br>
> project settings and using only the recently exported file and a<br>
> transparent-background jpg, however, tells me at Render time that there are<br>
> No Matching Profiles for the H.264 option — which should be the exact<br>
> profile that I just used! How can it not match itself? If I use it<br>
<br>
</div>There appears to be a cosmetic bug here. In a fresh project, the first<br>
time you open the Render dialog it defaults to the HDV group, and<br>
indeed HDV is not compatible with 720p23.98 (according to MLT and<br>
Kdenlive). This message should not apply to the H.264 render profile<br>
as it has no restrictions like that, but I saw the warning as well<br>
when I used your overlay project. So, there is some state bug that<br>
makes the render dialog erroneously issue that warning.<br>
<div class="im"><br>
> anyways, I get audio sync issues worse than ever.<br>
><br>
> Attached are the two projects I've been working on (normal edit, and then<br>
> where I just add the overlay watermark). However, I don't have a short,<br>
> decent clip to use to demo these sync issues so I'll have to shoot that<br>
> later and send it in 10 hours or so.<br>
><br>
<br>
</div>Based on this info, I do not need the original camera clip because it<br>
is the render output of the first project that is giving you a<br>
problem. I have not yet been able to reproduce this. I am not trying<br>
to use your complex first project because that would take some time to<br>
recreate with my own assets, and it does not appear to be necessary.<br>
<br>
So, I locate a 1280x720@23.98 clip in my library, add it a kdenlive<br>
project with same settings, place it on a track by itself, and render<br>
it with the H.264 profile. I check the output in a couple of players<br>
including Shotcut (MLT-based) and Quicktime Player on OS X, both of<br>
which are playing it with good sync.<br>
<br>
I open your overlay kdenlive project and replace the clip that is on a<br>
track with the output from the preceding step. I render that out using<br>
the render settings stored in the project file you provided (dual pass<br>
H.264). The A/V sync of that output is good as well checked using same<br>
players.<br>
<br>
Can you reproduce the problem by simply placing a clip on a timeline<br>
by itself, rendering that, make a new project, add the rendered clip<br>
to a timeline by itself, and render that?<br>
If so, can you reproduce it using one of the binary builds I provided<br>
to this thread yesterday?<br>
<div class="HOEnZb"><div class="h5"><br>
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</div></div></blockquote></div><br><br clear="all"><div><br></div>-- <br><div><br></div><div><div><span style="font-family:courier new,monospace"><br><a href="http://tinyurl.com/8zt5jux" target="_blank">http://tinyurl.com/8zt5jux</a><br>
</span></div></div><span style="font-family:courier new,monospace">e: <a href="mailto:eljefedelito@gmail.com" target="_blank">eljefedelito@gmail.com</a><br>t: @robodioxide</span>
</div>