Qt5WebEngine on Mac

Hannah von Reth vonreth at kde.org
Sat Feb 19 17:48:18 GMT 2022


Hi
We are able to build x86 binaries on Mac by calling craft with the arch tool on the m1 mac.
arch -x64 python craft.py


________________________________
From: Kde-windows <kde-windows-bounces at kde.org> on behalf of Ben Cooksley <bcooksley at kde.org>
Sent: Saturday, February 19, 2022 8:14 AM
To: KDE on Windows
Subject: Re: Qt5WebEngine on Mac

On Sat, Feb 19, 2022 at 7:45 AM Thomas Friedrichsmeier <thomas.friedrichsmeier at kdemail.net<mailto:thomas.friedrichsmeier at kdemail.net>> wrote:
Hi!

Hi Thomas,


It's that time of the year again: I'm trying to get our Mac builds
working, once more. Current obstacle is that qt5webengine is no
currently available.

Disabled here:
https://invent.kde.org/packaging/craft-blueprints-kde/- /commit/0ea76ff450c585e43b41f14994e3bc07430ee90a<https://invent.kde.org/packaging/craft-blueprints-kde/-/commit/0ea76ff450c585e43b41f14994e3bc07430ee90a>

The mentioned MacPorts ticket is closed as resolved, with a link to
upstream ticket:
https://trac.macports.org/ticket/63725

The latter is supposedly fixed by:
https://codereview.qt-project.org/gitweb?p=qt/qtwebengine-chromium.git;a=commitdiff;h=7ff159da128c4f249b468f3ff972f864d243c742

I'd kind of like to test that, but am stuck at Mojave for the time
being...

Our Intel Mac is currently on Monterey, however we're not able to offer remote access to it as it is firewalled by the hoster and only accessible to a limited number of hosts.
Sysadmins access the system by connecting via one of our servers, but it is sensitive and we can't grant shell access to that machine to others.

With regards to the Apple M1 Mac, i'm not sure we're able to build things with Craft on that architecture at the moment.


--

... which brings me to a somewhat larger issue: Is it possible to get
remote access rights on the project's Mac (ideally with VNC, but
console alone would go a long way)? I am aware that is not exactly a
minor thing to ask, but lack of Mac hardware has always been a major
hindrance to proper support for MacOS, and I guess RKWard is not the
only project with that problem.

Regards
Thomas

Cheers,
Ben
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